PHENOMENALITY: *marvelous*
MYTHICITY: *good*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*
At its best, the British AVENGERS
series was one of the more piquant of the “superspy” TV shows of
the sixties. Though the James Bond craze certainly influenced the
series in the course of its development, the program slightly
predated said craze, having had its first episodes the year before
the first Bond film appeared in 1962. Of course Ian Fleming’s books
had been in print since 1953, but the few surviving episodes from THE
AVENGERS’ first season don'tt seem to have much in common with
the prose-fiction Bond. In the first season John Steed (Patrick
MacNee) as some sort of vague agent working on behalf of Great
Britain. After the actor playing Steed's first-season partner departed
the show, Steed was partnered with a succession of helpers, most of
whom were, to re-use an old phrase, “talented amateurs.” Whereas
Bond occasionally allied himself to amateurs in a given novel, the
idea of having an agent regularly team with a non-professional is, if
not wholly original, modeled upon some other influence than that of
Fleming’s creation.
Without discounting the virtues of the
second and third seasons, wherein Steed was most often teamed up with Cathy Gale
(Honor Blackman), the producers of the show seemed to hit their
stride with the fourth and fifth seasons, a.k.a. “The Emma Peel
Years.” THE AVENGERS had always an escapist show, immune to the
vicissitudes of real life, but during these two seasons—including the
show’s season in color—the plots made greater uses of
science-fiction tropes, possibly reflecting the emphasis of such
content in the Bond movies. And while Steed continued to dress
conservatively, Emma Peel (Diana Rigg) arguably became the epitome of
Mod London, usually attired in a variety of sporty outfits, not least
form-fitting bodysuits. Most of the episodes in the Emma Peel Years
were well-crafted adventure-tales in which someone-- Steed, Emma or a victim under their protection-- suffered the affliction of bizarre schemes, often
involving “mind game” techniques.
Most of these episodes, though, can’t
be said to have much mythicity, perhaps because they maintained a
consistent tongue-in-cheek attitude. “The House That Jack Built,”
however, manages to use both SF-tropes and the mind-game trope to
bring forth greater symbolic resonance.
The episode opens with an incident that
takes place weeks if not months before the main story, though this
isn’t immediately clear. Escaped convict Burton, fleeing prison
guards and hunting-dogs, enters a seemingly deserted mansion. Inside,
he’s apparently attacked by a lion—and then the main story
begins.
Emma drops by Steed’s flat,
explaining that she’s going out to the country to see the mansion of her Uncle Jack. She doesn’t remember meeting
such an uncle, but since she received a letter about a legacy from
her solicitor, she drives down to check out the house she’s
inherited. Once she’s gone, though, Steed—who was busy developing
photographs—notices that his prints all seem to have been damaged
as by radiation, apparently from the keys given Emma by the
solicitor. Steed phones the solicitor, who denies having sent either
letter or keys, and who doesn’t believe Emma had an Uncle Jack. The
regular viewer would expect Steed to dash after Emma to investigate,
but since the writer wanted more complication, the agent calls an
ally to intercept Emma. (Maybe he was already in the area?) The
agent, disguised as a scoutmaster, does manage to bum a ride with
Emma, getting out when she arrives at Uncle Jack’s mansion. The
script supplies a flimsy reason as to why the guy doesn’t explain
the reason for his surveillance, but clearly the real reason was to
give the audience a little extra uncertainty.
Once Emma uses her keys to enter the
mansion, she’s well and truly trapped when the doors seal her in. Further, she enters a room containing nothing but a terminal with a
revolving object that hums rhythmically as it spins. Having got
there, Emma can’t seem to get away from the room, as every door
keeps leading her to the same unnerving sight. The talented amateur
eventually works out that the rooms are revolving to bring her back
to the same location, and this knowledge allows her to find her way
to other levels in the mansion. (She also encounters the lion, a manufactured illusion.)
She’s attacked by the convict Burton. After beating him down, she realizes that he was caught in the
trap meant for her, and that he’s gone mad from his long imprisonment. Appropriately, though he doesn’t know the name of the
phony uncle, he keeps repeating verses from the nursery rhyme “The
House That Jack Built.” Though he too apparently got out of the
revolving room somehow, the experience has broken him, and the verses
are his way of coping with the endless recursiveness of his
experience.
A voice, apparently that of Emma’s
antagonist, leads her further into the room that controls the house’s
mechanisms, but she finds that she can’t damage any of the
apparatus. Eventually Emma learns that the voice is that of the
master computer, and the computer’s builder is an old enemy,
Professor Keller. Keller himself has died, but he’s left a
pre-recorded speech to inform Emma of his triumph. Years ago, when
Emma was the head of her father;s industrial concern, she dismissed
Keller from his position. Keller advocated the superiority of machine
to man, and the elimination of workers from all industry—which did
not go over well with humanist Emma. Like many mad scientists before
him, Keller decides to prove his theories with an object lesson:
building a computerized house designed to keep Emma alive but
imprisoned, to impress on her the superiority of the machine.
Eventually, the computer explains, she’s expected to kill herself
with a suicide booth. Burton hears this, and immediately avails
himself of the booth.
Before Steed arrives on the
scene, Emma proves the superiority of human wit to a programmed
device. Thanks to Burton having brought a shotgun and shells in with
him, she uses gunpowder from one of the shells to booby-trap her
access-key, so that it enters the more delicate interior of the
computer and short-circuits everything. She then saunters forth, greeting
Steed in such a way as to mock his chivalrous rescue-attempt: “What
happened to the shining armor?” To be sure, there had been, and
would continue to be, episodes where Steed pulled Emma’s chestnuts
from the fire. But given that this episode’s threat was based on an
incident from her past, it was quite appropriate for her to save
herself here, since this would disprove Keller’s anti-humanist theory.
The only downside of the episode is
that, though the Emma Years were usually marked by well-crafted
hand-to-hand fights, neither of the heroes has a chance to show off
their physical skills. But it’s still refreshing to see a story
that relates a little more to some of the dilemmas raised by the
“rise of the machines.”
Mrs. Peel dominates, but deservedly so and odd camera angles add to the story. Great, dismal setting only adds to episode
ReplyDeleteDiana Rigg was the bomb in her day. I think her career enjoyed a "second act" back in her native land, but for a while she didn't fare so well doing things like American sitcoms.
ReplyDelete