Sunday, May 24, 2026

PIRATES OF DARK WATER (1991-93)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

Since I've always liked both pirate films and high fantasy, the combination of the two in Hanna-Barbera's PIRATES OF DARK WATER excited my admiration back in the day. At the time I knew that PIRATES was very different in tone from the 1980s product of H-B. With the exception of the Scooby Doo franchise, most of H-B's offerings seemed starved for fresh ideas. I didn't know that a producer named David Kirchner had assumed CEO duties for the company, taking over from William Hanna. Kirchner's reign only lasted from 1989 to 1992, when Fred Siebert took over as CEO. Overall Siebert seems to have done better helming the company in its final years (1992-96) of making serial cartoon shows for television. But even if one views PIRATES as the sole accomplishment of Kirschner's brief reign, it was ineluctably that breath of fresh air many viewers wanted, to judge from the persistence of nostalgic fandom for the series.

Some of that nostalgia, though, stems from the fact that Kirchner treated PIRATES like any other open-ended show. Thus, despite introducing the series with a world-threatening peril, the story ended without even a partial resolution. PIRATES takes place in a fantasy-domain with no connection to Earth: the world of Mer, wherein all land-masses are island-sized, not unlike LeGun's Earthsea novels. Mer lies under the existential threat of "Dark Water," a mysterious, poisonous sludge that infests the seawaters and that boils up from the earth's center. Later, main hero Ren learns that a malefic force lies behind Dark Water, but when the viewer meets the 17-year-old, he doesn't even know that he's a child of high estate, son of King Primus of the decayed kingdom Octopon. Ren also learns that for most of his young life, Primus has been the prisoner of the pirate-lord Bloth. The loose implication is that Ren was raised as a commoner because Bloth killed all of Primus' other relations. Primus escapes, finds Ren, tells him that Mer's peril can only be averted if Ren gathers "the Thirteen Treasures of Rule," and then suffers an ambiguous fate, maybe or maybe not dead.





Ren does have one bequest from his father: a compass that will guide Ren to each of the treasures in turn. Because Bloth also covets the treasure, Ren needs a ship with which to sail Mer's seas, and a crew as well. He gets them all in short order: Ioz, an older male pirate hungry for treasure, Tula, an athletic woman with mystic "ecomancer" skills, and Niddler, a comical "monkey-bird." All three initially have selfish reasons for following Ren, though it doesn't take long for them to be swayed by Ren's altruism, not to mention  their need to escape Bloth's relentless pursuit. 

The design-work for PIRATES-- costumes, vehicles, flora and fauna -- is as good as most animated fantasy-films, and the voice-work is excellent. But as is usually the case with TV serials, the continuing characters evolve certain "tics" that become their reasons for being. Niddler complains about not having enough to eat, chauvinist Ioz makes some rude comment about women at sea, Tula snaps at him, and Ren tells them all to stifle themselves.

Similarly, the "guest stars" aren't much better, and so only a few episodes stand out in terms of characterization. In "A Drop of Darkness," the crew encounters an elderly sorceress named Cray. Ren is surprised to learn that Cray may have had some relationship to his father Primus, though Primus rejected Cray for Ren's mother. Cray wants to relive her life, using Dark Water to restore her youth and trying to romance the naive prince. And in "Sister of the Sword," the heroes meet Ioz's kid sister Solia, who's as larcenous as her brother and who incites Tula's jealousy when Solia outrageously flirts with Ren. 

Yet too often the motives of the guest stars don't bear close scrutiny. The last episode, "The Living Treasure," presents Tula becoming wroth with Ioz's chauvinism. By the wildest coincidence, the treasure-hunt drops the hero-pirates in the laps of a tribe of man-hating Amazons, who enslave Ioz and Ren but invite Tula to join their ranks. Though it's not a horrible story, it's very predictable. At the conclusion, the good guys find a treasure that suggests a way that the Dark Water may be nullified. But then the series ended, so that only devoted fans could complete the abbreviated epic via fan-fiction.

               


           

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