PHENOMENALITY: *marvelous*
MYTHICITY: (1) *fair,* (2) *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTIONS: *psychological, metaphysical*
To justify their existence, movies adapted from video games
need to fulfill one requirement: lots of spectacular action-sequences with a
minimum of character motivation. Whereas a few creators have been able to
slightly upgrade characterization in movies based on the somewhat related form
of chapterplay serials—RAIDERS OF THE LOST ARK being the obvious go-to here—in video
game movies, this would seem like gilding the lily.
In the first Lara Croft movie, the titular daredevil archeologist
(Angelina Jolie) has just one strong motive for her derring-do: to obey an
injunction left behind by her missing-and-presumed-dead archeologist father (Jon
Voigt, Jolie’s real-life paternal unit). A note from dead daddy informs the
adventurous English heiress that she must seek out an arcane relic, the
Triangle of Life, and destroy it. The Triangle, created from a fallen meteor by
a prehistoric civilization, gives its owners control over time and space, and it
can only be accessed when all nine planets become aligned—which they are just about
to do, for the first time in 5,000 years. Both Lara and an inevitable band of enemy
tomb raiders, the Illuminati, have just one chance to find the Triangle, though
its usage has already destroyed the people who first created the object, and
may well spell doom for modern existence.
The time-changing element of the Triangle holds the greatest
significance for Lara Croft. Her father’s disappearance has cheated her of the
time she could have enjoyed with him, and she considers going against her late
father’s wishes in order to violate time and bring him back to life. Clocks and
clockwork symbols abound throughout TOMB RAIDER, as if the scripter was afraid
the audience might not pick up on The Temptation of Lara regarding escaping the
surly bonds of time. As a slight mirroring of the heroine’s father-dilemma, her
primary opponent, an Illuminati servant named Powell, reports to an older
commander at first, but eventually overthrows his mentor in his quest for
power. Throughout the adventure—and director Simon West supplies the viewer
with numerous strong set-pieces—Lara has ambiguous encounters with entities
that may be time-guardians of some sort—talking to her dead father in a dream,
meeting Asian children who seem to know all about her. The climax includes
Powell offering Lara a devil’s bargain, that of using the Triangle to resuscitate
a love-interest she’s picked up along the way (a not-yet-famous Daniel Craig).
But Lara proves herself a hero both by refusing the bargain and kicking Powell’s
ass in one of the more credible female-against-male battles in American
action-film. Indeed, Jolie’s transformation into a lean-and-mean tough girl
sells the film far more than any single set-piece.
Whereas the first Lara Croft film wrapped itself in the
metaphysics of time and space, CRADLE OF LIFE attempts to do so with the
genesis on all life on Earth. The titular cradle refers to a domain in Africa
where a meteor (another one?) fell to Earth and was forged into a mystic box,
later conflated with the Pandora’s Box of folklore. In an illustration of the aphorism
“Nothing repeats like success,” this item is like the light-triangle another
means by which unscrupulous tomb raiders can seek to rule the world—but only by
getting Lara’s help.
Since the first film allowed the heroine to lay her
father-complex to rest, this does allow Lara more time for romance, as she
rekindles relations with an old flame name of Terry (Gerard Butler, also not
yet famous). Lara and Terry have been in the same business, and their past hookups
haven’t kept Terry from poaching on Lara’s discoveries. Nevertheless, they seek
out Pandora’s Box, while pursued by a rather forgettable group of bad guys. The
repetition of familiar elements continues on through the climax, where once
again Lara must make a momentous decision in order to triumph.
The LARA CROFT script might have been a little overdone with
its reiteration of time-motifs, but the script for CRADLE is by comparison
underdone. The metaphysical ideas of the genesis of life and all the
association inherent in the myth of Pandora’s Box are trotted out like show-ponies,
but they never become an organic part of the narrative. More tellingly, though
Jolie still looks great doing her stunts, the script just doesn’t deliver on exciting
spectacle. This is presumably not the failure of director Jan deBont, who had
become famous for his work on the thriller SPEED, and who more or less dropped
out of the directing chair after the second and last Lara Croft movie. In one
online interview deBont complained that the producers cut his budget significantly,
which may have compromised the action-quotient. Viewers did not embrace the
sequel at the box office, and though there are rumors that it might have been just
profitable enough for another outing, it’s hard to imagine the studios pumping
the dollars back into the series. Thus it was providential that Jolie refused
to reprise the Tomb Raider role again, for another entry would have been cheaper
still, showing that there’s more than one bad thing that can come from robbing
the CRADLE.
No comments:
Post a Comment