PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological. metaphysical*
Wow, what a shame that the makers of KONG THE ANIMATED SERIES didn't just hang things up with the first of their two DTV movies, KONG: KING OF ATLANTIS. That big-monkey flick was merely mediocre, but RETURN seems a betrayal of even the small coterie of fans that the show might have garnered.
RETURN, a CGI animation, was produced a couple of years after 2004's THE POLAR EXPRESS, and RETURN shows a similar problem with making living creatures seem alive. All the regular characters I summarized in the KING review look like super-streamlined facsimiles of their hand-drawn counterparts. Kong and his human handlers go through their usual routines, but they have little sense of physical continuity.
The one element that a KTAS fan might like about RETURN is that, unlike KING, the main villain here is the one who appeared in the majority of the half-hour episodes. In most episodes, Professor Ramon de la Porta would seek some evil goal, the Kong group would intervene, and Porta would use stolen tech to create some colossal animal-human hybrid to fight Kong. Porta's career reaches some closure in RETURN, though he has to share the fiend-stage with a new villain, a big game hunter who'd like to put Kong's head on a wall.
The CGI animation also takes away from the big-monster action, and as if the writers got tired of the hybrid-schtick, this time the anthropoid crusader only fights a T-Rex. Maybe someone thought of this opponent as a callback to the 1933 KONG, but I may be giving the producers too much credit. The series and the first movie are at best blips in the history of TV animation, but RETURN doesn't even deserve blip-status.


No comments:
Post a Comment