Wednesday, December 5, 2012

HANS CHRISTIAN ANDERSEN (1952)



PHENOMENALITY: *naturalistic*
MYTHICITY: *fair*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *psychological, sociological*



Before reviewing this film I chose not to reference any real biographies of the famous Danish teller of original fairy-tales.  Ckearly this musical biofilm, whatever points of comparison it might have with the real life of Andersen, is first and foremost a one-sided retelling of the Country Mouse and the City Mouse.

The name of the screenplay’s author comes as a slight surprise: Moss Hart, best known for an assortment of naturalistic stage-plays and 1947’s hard-hitting “relevance drama” GENTLEMAN’S AGREEMENT.  Hart and director Charles Vidor succeed in capturing the delicate charm of Anderson’s tales, related by “country mouse” Anderson (Danny Kaye), a small-town cobbler who seeks to make his fortune in the big city of Copenhagen.  However, like the 1960s Rankin-Bass film THE DAYDREAMER—which imagined Andersen as a fanciful young boy—this film seems ambivalent on the subject of fantasy’s value.

In the opening scenes, it’s established that Andersen’s original tales are a source of great charm to the children of a small village, and at first it seems that the film is going to take the position that fantasies are good because they’re an anodyne for those times when “the world is too much with us.”  This seems the point of the film’s most famous Frank Loesser song, “Inchworm,” in which Andersen urges his audience(s) to stop and appreciate the beauty of life.  Unfortunately for Andersen, his fellow villagers don’t like him distracting their children from the business of making a living.  They plan to exile him, and the only reason they don’t is because Andersen’s adoptive son, a young teen named Peter, talks Andersen in picking up his business and moving to Copenhagen.  Andersen never learns of the negative opinion his fellow “country mice” have toward him, perhaps because the rest of the film places so much emphasis on shattering his dreams in another department.

In the big city Andersen and Peter immediately fall victim to small-minded authorities.  Andersen is jailed for having shown disrespect toward the statue of the king—a fitting touch, since the first story Andersen tells in the movie is “The Emperor’s New Clothes.”  However, Andersen’s cobbling skills come to the attention of a Copenhagen ballet company.  Andersen meets and instantly falls in love with the prima ballerina Doro (real-life ballet superstar JeanMarie).  He also witnesses her have a row with her husband, the ballet impresario Niels (Farley Granger).  Andersen begins nurturing fantasies about freeing Doro from her tyrannical husband.  Doro does nothing to encourage Andersen’s fantasies, and neither she nor Niels—fundamentally a happy couple despite their quarrels—are even aware of the cobbler’s “love from afar” until the end of the picture.  Andersen goes from being the master fantasist who inspires children to being the victim of his own self-delusion, as much as the courtiers who testified that they could see the Emperor’s clothes.

Throughout this misadventure Peter remains the sober-sided son constantly trying to pull his foolish father back from disaster.  His efforts only create a rift between the boy and Andersen, though it’s eventually healed when Andersen realizes his folly and returns to his old village.  Here the film indulges in a major cheat for the sake of a happy ending. It seems all the villagers have missed Andersen so much that they have put aside their old quarrels with his quirkiness, and Andersen can return to his “country mouse” life after being chastened by his encounter with the city variety. 

From start to finish, then, Hart and Vidor choose to portray Andersen as a “child-man,” obsessed with his inner world rather than making connections in the real world.  His decision to adopt orphan Peter signals his desire to acquire a ready-made family without ever having troubled to find a wife.  Perhaps there were elements of the real Andersen’s life that encouraged the filmmakers to expouse this view of him, but it seems more likely that they were simply playing to the image of Danny Kaye as the nerd who can’t get the girl.  However, in most of Kaye’s other comedies, his characters do find connubial happiness through various merry mix-ups.  Despite the false cheer of the conclusion, HANS CHRISTIAN ANDERSEN is a rare exception to this rule, making one question as to whether the filmmakers don’t really have as demeaning a view of fantasists as Andersen’s blinkered neighbors.  

Though the film has ample opportunities to adapt the famous fairy tales into separate scenes in their own right, it does not do so.  In contrast to the many fantasy-episodes of THE DAYDREAMER, here Andersen experiences only two daydreams, and one of them is not a story, but Andersen’s mundane fantasy of fighting George for the hand of Doro.  Later, when Andersen is prevented from seeing his story “The Little Mermaid” performed as a ballet for Doro, he simply imagines the whole ballet-sequence in his head.

In my phenomenological system, a film qualifies for the status of “uncanny” if it presents dreams with such fidelity that they have their own reality within the film’s diegesis.  HANS CHRISTIAN ANDERSEN does not do this.  The challenge-daydream doesn’t maintain any level of fantastic verisimilitude, nor does the ballet.  In terms of my system, a bunch of stage-players enacting a play with fantastic content uses my trope “delirious dreams and fallacious fantasies” purely in a naturalistic manner, since in such scenarios the real-life framing-story nullifies the fantastic content. 

This is not to say that my problem is with the artificiality of a stage-bound fantasy.  If someone took the “Little Mermaid” stage-show from ANDERSEN-- presented here as an adjunct to the main tale-- and presented the sequence by itself as a straightforward adaptation of the Andersen tale, with no framing-diegesis, then that adaptation would possess marvelous phenomenality, no matter how creaky or artificial the stage-adaptation might appear.  
                           

Saturday, December 1, 2012

JUNGLE GIRL (1941), PANTHER GIRL OF THE KONGO (1955)



PHENOMENALITY: (1) *uncanny,* (2) *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTIONS: *sociological*



JUNGLE GIRL is a fairly engaging Republic Studios jungle-serial, though it’s nowhere near the best offered by the director-team of William Witney and John English, whose repertoire includes many of the best-regarded serials-- not least JUNGLE GIRL’s one sequel, PERILS OF NYOKA. JUNGLE’s success with exhibitors not only made the sequel possible.  Its success may have encouraged the very small spate of heroine-focused serials of the 1940s, such as DAUGHTER OF DON Q (1946) and THE TIGER WOMAN (1944), and helped spawn a NYOKA comic book that lasted about six years—which is a bit surprising given that the first version of Nyoka isn’t a very dynamic heroine.


To be sure, she’s more formidable than most of the female characters created by Edgar Rice Burroughs, whose 1931 novel is credited as the source of the serial.  The title is the only thing the serial has in common with the Burroughs novel, which includes one of Burroughs’ least memorable, most wimpy lead females.  This was par for the course for Burroughs, who rarely created forceful female characters—making it ironic that one of the few action-heroines created for classic Hollywood was credited to his inspiration.  Patently the filmmakers wanted a female Tarzan designed according to their needs, since the “girl” of the title, Nyoka Meredith (Frances Gifford), is seen doing such Tarzan-ish feats as killing lions and crocodiles and swinging through the trees.  Her skill-set is more naturalistic than Tarzan’s, though, and the only animal she commands is a trained elephant.  Her attire—a belted mini-dress with leoapardskin trimmings—just barely edges into the category of the “outrĂ© outfit,” in that it’s not quite as unusual as Tarzan’s “au naturel” appearance, but it’s not ordinary attire either.


The jungle-environment in which Nyoka operates is strange enough to justify the uncanny version of the “exotic lands and peoples” trope.  Nyoka, who assists her father’s medical outpost in the heart of Masai country, falls afoul of a group of white treasure-hunters out to despoil a horde of diamonds in the vicinity of a tribe called the "Masamaba" (note the resemblance to the real name of the "Masai" people, who deified lions as the fictional tribe does).  Nyoka’s father wants to persuade the African natives to use their wealth to construct a new hospital.  The thieves find a way to work around his popularity with the natives.  The villains kill Doctor Meredith and enlist Meredith’s crooked twin brother to take his place, in order to get past the Masamba's defenses.  These defenses include various “outrĂ© devices” set to discourage trespassers, not least being that old Republic favorite, the Flooding Room.


Very few serials of the period depicted heroines who could fight.  It was a commonplace notion that any time a fight-scene broke out, any female characters would get shoved to the ground, where they would bump their heads and immediately pass out for the length of the scene.  Perhaps one could deem this a roundabout chivalry.  But though Gifford’s Nyoka gets knocked out a few times, she’s allowed a few scenes where she vanquishes male opponents with a judo-toss or the like, to say nothing of her most impressive scene, where she kills a lion with a knife.  To be sure, she’s dressed in a concealing lionskin at the time, which takes away some of the aesthetic pleasure.  However, most of the punchups are handled by Nyoka’s male helper Stanton (Tom Neal).


As with most serials there’s no real plot: just a series of machinations on the part of the villains to get what they want, against which the heroes respond with due heroics.  The potential for a dramatic encounter between Nyoka and her evil uncle is tossed aside, for though the heroine comes to suspect her “false father” in the last few chapters, the uncle is rubbed out by his evil partners.  In addition, the main villain, the one most responsible for the killing of Nyoka’s father, is killed not in a battle with Nyoka but with her "stand-in" Stanton.  In terms of sociological mythicity that so often infuses African-jungle tales, we see once again the trope in which African resources become a “bone” over which good whites and bad whites contend.  Still, JUNGLE GIRL generally treats the African natives without belittlement or condescension—which is more than one can say of PANTHER GIRL OF THE KONGO.



PANTHER, one of Republic’s last chapterplays, was crafted with an eye toward recycling footage from JUNGLE GIRL.  To that end, actress Phyllis Coates played a new character—Jean Evans, nicknamed “Panther Girl” for no explicit reason.  She’s usually seen wearing an outfit identical to that of Nyoka Meredith, so that the filmmakers could re-use any scenes that didn’t clearly show the face of Frances Gifford.  The main plot again revolves around getting diamonds, although the new script injected overt SF-elements.  A group of lawbreakers desire to scare both natives and “good whites” away from a diamond mine, so their leader Doctor Morgan creates an enlarging-ray and turns loose super-large crayfish to menace the locals. Since these locals include wildlife photographer Jean Evans and her friend big game hunter Larry Sanders, they end up battling Morgan’s thugs—though neither Morgan nor his oversized crawdads appear very often.


Sadly, though the original photography is crisp enough to match the re-used footage, and some of the original action-scenes are decent, the filmmakers chose not to give their Panther Girl even the minor fighting-skills of Nyoka Meredith.  Discounting scenes in which Panther Girl duplicates the feats of Nyoka—chiefly the lion-killing scene—Jean Evans succumbs every time to the old “head-bump/ instant faint” schtick, bowing out so that Larry can do the fighting.  Phyllis Coates gives the role as much heroic stature as she can manage under the circumstances, but on top of getting knocked out so often, Jean screams an awful lot.  She’s at least handy with a rifle or handgun, but rarely if ever does her skill as a markswoman save the day.


In this scenario the African natives are either passive helpers or impediments.  Early in the story, prior to the white characters finding out that the giant monsters feared by the natives are for real, one of the whites remarks on the “superstition” of the Africans.  The giant crayfish are of course merely normal-sized specimens given the usual rear-projection, and were probably added in imitation of the proliferation of giant-monster sf-flicks in the period.       


Wednesday, November 28, 2012

RISE OF THE GUARDIANS, WRECK-IT-RALPH (2012)




PHENOMENALITY: *marvelous*
MYTHICITY: (1) *fair,* (2) *good*
FRYEAN MYTHOS: (1) *adventure,* (2) *comedy*
CAMPBELLIAN FUNCTION: (1) *metaphysical,* (2) *psychological*


I'm a longtime lover of crossover-concepts, so I suppose 2012 must go down in my personal history as the first time not one but two animated crossover-films appeared in the same year: Dreamworks’ RISE OF THE GUARDIANS and Disney’s WRECK-IT RALPH.  Both are reasonably amusing entertainments, but only one of them realizes the full potential of a crossover: to juxtapose ideas that weren’t meant to go together but can successfully blend when the writer understands how to play the disparate elements off one another.

Given that Dreamworks did a nice job with crossing over fairy-tale figures in its original SHREK film (though not so much in the sequels), I might have expected that company to produce the better 2012 crossover-film.  Instead, the Dreamworks film never goes beyond its derivative nature, which might be capsulized as “MIRACLE ON 34TH STREET meets THE AVENGERS,” with lots of goofy jokes.

The viewpoint character of GUARDIANS is Jack Frost, a young winter-spirit able to conjure up ice and snow wherever he pleases.  Though he generally has no cares beyond having fun, he has two sources of disquiet:

First, he doesn’t know who he is or where he came from, except that the unapproachable, never-seen being called “the Man in the Moon” gave him his name. 

Second, though he can interact with humans with his powers, they can’t perceive him, and only know his name as an outmoded expression. 

In contrast, children the world over still believe in the mythic characters who comprise the Guardians—Santa Claus (given a delightful Slavic accent here), the Easter Bunny (rendered as an Aussie for some reason), the Tooth Fairy, and the Sandman.  In their capacity as Guardians, these folkloric characters not only pursue their assorted child-nurturing duties, they keep watch to make sure that children’s belief in them stays strong so that they can continue those duties.

Along comes a menace to that stability: an evildoer named Pitch Black, also called the Boogeyman, who flourishes on the emotion of fear.  The villain manages to take control of the benign dreams created by the Sandman and spawn hideous nightmares—or to be precise, night-mares, since Pitch’s creatures all take the form of black monster-horses.  With these minions Pitch begins undermining the ability of the world’s children to believe in their protectors.  The Sandman is (apparently) killed, the Tooth Fairy’s domain is ransacked, the Easter Bunny’s eggs are smashed.  Though Christmas is months away, even Santa is diminished by the growing plague of disbelief. 

The Guardians attempt to enlist the flighty Jack Frost to their cause.  As if usually the case with rebel-heroes, initially Jack can only be drawn into the battle by appealing to his self-interest: his desire to know how he came to be what he is.  This becomes a running subplot, in which Jack learns that there’s a record of who he once was in the Tooth Fairy’s collection of harvested teeth (don’t ask).  However, in good time Jack gets religion and begins fighting Pitch for the sake of the kids, particularly one young boy who maintains his belief long after his kid-friends have lost their faith.  A climactic scene in which the kids use their belief to combat Pitch's terrors put me in mind of a similar "belief vs. unbelief" struggle in the 1982 animated cartoon THE FLIGHT OF DRAGONS.

The attention to Jack’s self-realization is a secondary matter: GUARDIANS, which has obviously patterned its concept on comic-book hero-teams like the Avengers and the Justice League, falls squarely within the mythos of adventure. Accordingly, Dreamworks doesn’t spare the CG-graphics in the area of wild battle-scenes.  At the same time, the film provides an acceptable amount of fun with such ideas as a sword-wielding Santa or a boomerang-tossing Easter Bunny.  However, though GUARDIANS is enjoyable formula, it’s never anything more than that.

There are hints of mythic resonance that could have gone beyond mere plot-utility.  Jack is revealed to have been a human before becoming a frost-spirit, and the Tooth Fairy tells him that all of the Guardians were humans raised to the status of protective spirits.  This follows a myth-pattern set by the heroes of ancient Greece, who were portrayed as mortals who once lived and later became gods.  The Man in the Moon, who remains an otiose deity-figure, is a folkloric stand-in for God on High.  The villain is a pretty simple Satanic type, seen to best effect when he plays “tempter” and nearly sways Jack Frost from his heroic course.  It’s interesting that the writer of the books on which the film is based named this boogieman “Pitch,” a name which appears in the 1960 Mexican film "Santa Claus" as a name for the Devil.  However, this devil's gimmick of unleashing nightmare-horses gets old very quickly; he might have seemed more like a master of nightmares had he been able to unleash a greater variety of horrors.



The script for WRECK-IT RALPH had apparently been kicking around since the pre-Internet days when arcade-games enjoyed the height of their popularity. Today, the references to arcades may evoke nostalgia more than anything, and the idea that the games’ characters are secretly alive is familiar ground after ROGER RABBIT and TOY STORY.  The script plays heavily to the nostalgia-factor with several cameos from such licensed characters from such games as STREET FIGHTER II, QBERT and SONIC THE HEDGEHOG.

But properly speaking, WRECK-IT RALPH is not a crossover of characters designed for separate franchises, but rather parodies of real game-characters, much as MONSTERS VS. ALIENS did with classic movie-monsters.  RALPH’s storyline principally concerns five main characters who hearken from three made-up arcade games, all of which sound like franchises that might have existed but did not.

From the game “Fix-It Felix” comes the titular character.  His discontent with his role of “villain” moves him to desert his game, where the star Felix and the game’s other denizens take him for granted.  Once he realizes that Ralph has vanished, Fix-It Felix is obliged to follow Ralph into other games in order to corral his resident villain, lest the game be shut down.

Ralph, obsessed with finding validation in the form of a “medal,” lucks out—so to speak—on his first try, when he invades a video-game roughly patterned on ALIENS.  There he meets the third major character, badass lady soldier Sergeant Calhoun, whose regular game-plotline involves leading other badass soldiers against swarms of ghastly “Cy-bugs.”  Ralph takes part in the game, and despite numerous comic blunders, he manages to acquire a medal for his efforts—though when he leaves that game, he accidentally takes a Cy-bug with him.  Calhoun subsequently meets Felix and they team up to track down Ralph and the Cy-bug.

Ralph crashes his way into the third game, the memorably-named “Sugar Rush,” a girly-girl scenario in which cute little girls race one another in super-go-carts.  Ralph loses his precious medal to a cute but very manipulative munchkin named Vanellope, and to get it back, he has to help her win a race.  The fifth and last central character, the evil King Candy, wants to stop Vanellope no matter what.

Like the aforementioned ROGER RABBIT and TOY STORY, RALPH is hectic in its heavy layering of subplots and sudden revelations, many of which are hurled at the audience before it has much chance to care about them.  Nevertheless, in terms of its four major heroes, RALPH does a fine job of playing the disparate characters off one another. There’s nothing new about the main character Learning His Lesson that a mere medal can’t take place of human connections.  But though many films have put across such moral lessons with heavy sentimentality, the film displays honest sentiment when Ralph is forced to crush Vanellope’s dreams (temporarily) in the belief that he’s saving her life by so doing.

In contrast to this displaced parent-child bonding, shrimpy Felix and warrior-babe Calhoun pursue a more romantic form of bonding.  The film plays this more for comedy—particularly in a scene where Calhoun can only save her life and the life of Felix by punching him in the face several times.  Nevertheless, RALPH’s script has fun playing off the disparity of pairing up a woman with the power to inflict massive damage with a male with the power to “fix” anything.    

Both films have a strong admixture of elements from adventure, comedy, and drama-- though almost none from the irony.  Still, I label RISE as a "combative adventure" because the adventure-elements predominate.  WRECK-IT RALPH is not quite as clear.  But after some consideration I determined that for the most part the adventure and dramatic elements of RALPH serve to underscore a very comedic theme, that of bringing together oddly-matched characters to their mutual benefit, so I term this film a "combative comedy."
       

THE TWO FACES OF DR. JEKYLL (1960)




PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *psychological*


SPOILERS SPOILERS SPOILERS

 

Critically speaking, there are two sides to the Wolf Mankowitz script for TWO FACES.  On one hand, it’s refreshing to see a Jekyll-Hyde film that doesn’t tediously follow the pattern set by the Thomas Russell Sullivan stage-adaptation of the Stevenson story.  On the other hand, the changes wrought by Mankowitz and director Terence Fisher suggest that there’s a point beyond which change for its own sake can vitiate the concept being re-interpreted.

This version loosely follows Stevenson’s concept of Jekyll as a man obsessed with the two-sided nature of man.  This Jekyll (Paul Massie), alienated by the scientific community’s scornful reception of his theories, reframes Stevenson’s “angel / devil” dichotomy in terms of man’s transcendence of moral laws.  Jekyll tells Ernst, his elderly chorus-like confidante, that man could be transformed into either “man as he could be,” advanced beyond moral laws, or “man as he would be,” one who simply ignored moral laws.  Either way, Jekyll is determined to use science—which he claims must “release and understand every force of nature”—to set aside moral law.

In scripts indebted to the Sullivan play, Jekyll is motivated to unleash his “inner Hyde” because the nasty father of Jekyll’s fiancĂ©e cuts the good doctor off at the nuptials. Some scripts add a seductive lower-class female who tempts Jekyll to abandon fidelity and propriety.  This character usually meets a sad fate when Hyde takes over and subjects the woman to his sadistic pleasures.

In this film, the opposition of a “heavy father” has been excluded.  Moments after Jekyll outlines his theory to Ernst, the audience meets Kitty Jekyll.  She tells her husband that his old friend Paul Allen (Christopher Lee) has appeared at their door, as usual looking for money to pay his gambling-debts.  Kitty complains of Allen’s excesses, but soon the audience learns that her displeasure is a sham: Kitty and Allen are conducting an affair almost in front of Jekyll’s unobservant eyes.

Despite Ernest’s disapproval, it’s plain that Jekyll has already tried out his new serum on himself, for Kitty mentions having heard a strange voice in Jekyll’s lab when only he was supposed to be there.  Later, as Kitty departs for a party, where she plans to hook up with Allen, Jekyll utters a last cry for help, urging her to stay with him.  Even without his knowledge of her betrayal, Kitty's cold-hearted refusal pushes Jekyll over the edge.

Where some films have rendered Hyde as a grotesque monster, TWO FACES’s Hyde hews closer to the Stevenson story, where Hyde is noticeably younger than Jekyll.  The film accomplishes this minor transformation simply by having the bearded Paul Massie doff his facial hair, becoming a more epicene figure.  As Hyde Jekyll attends the party and finds out about he’s being cuckolded.  Hyde worms his way into the confidences of Allen and Kitty, planning to betray them in turn.  Only once does Hyde show his murderous side, almost killing an obnoxious pimp.

Hyde also takes advantage of his new anonymity to approach Maria, a salacious-looking snake-dancer.  Though he uses his more forceful personality to win her favors, Hyde never maltreats Maria.  In a much later scene Maria tells him that she loves him, suggesting that Jekyll and his alter-ego aren’t incapable of finding a way out of Jekyll’s dead-end relationship with his cheating wife and traitorous friend.

However, Jekyll in his Hyde-persona remains fixated on his wife.  As Hyde he attempts to seduce his wife as he did Maria. He fails miserably, for though Kitty is a conniver, she genuinely loves Paul Allen, and she’s no more attracted to Hyde than to her husband.  Hyde then uses Jekyll’s money to buy up Allen’s debts.  Holding the whip hand over Allen, Hyde forces him to become his guide into London’s dens of iniquity.  Again Hyde tries to use his hold over Allen to blackmail Kitty, and again he fails. 

Jekyll manages to re-assert his persona temporarily, but his obsession with his wife’s infidelity brings Hyde back into play.  Unable to best Allen in the bedchamber, Hyde takes the next best course and murders Allen, using a “trophy” from his one sexual conquest—killing Allen with Maria’s poisonous snake.  Kitty finds her lover dead and takes her own life.

At this point, there’s little left for Jekyll to do, except to take refuge in his normal persona and set things up so that the never-to-be-found Hyde takes the blame for Allen’s murder.  However, as if to validate Ernst’s moralistic vision of the world, Jekyll is unable to allow himself to get away with the crime, and exposes his own iniquity before witnesses.

The script’s invention of Paul Allen has one precursor: in the 1920 silent film-adaptation, Jekyll’s prospective father-in-law acts less like a domestic tyrant and more like a rouĂ©.  However, it’s unlikely that Mankowitz sought to emulate that one element of the earlier film.  It’s more likely that both films took some influence from Oscar Wilde’s classic PICTURE OF DORIAN GREY, where a younger man falls under the influence of an older reprobate.

I said earlier that change for change’s sake could vitiate a given concept. Although TWO FACES is intelligently and logically mounted, it lacks the deeper mythopoeic roots of both the Stevenson story and the better films that drew on the Sullivan play.  It’s arguable that much of the mythic pleasure of Mister Hyde is seeing him let loose on innocent humanity, albeit with the knowledge that his excesses will somehow be curbed.  But the Mankowtiz-Fisher Hyde seems more “idiot” than “id,” and never rises above the clichĂ© of a cuckolded husband out for revenge.  Mundane though this trope is, it’s possible to use it to evoke psychologically-based mythicity. Fisher was able to do so in films like HORROR OF DRACULA and BRIDES OF DRACULA, so the fault would seem to lie in Mankowitz’s script, where his characters feel compulsions toward forbidden loves but remain, as characters, less than compelling.    

           

Monday, November 26, 2012

BLOOD AND LACE (1971)


 
 
 
SPOILERS SPOILERS SPOILERS GALORE
 
PHENOMENALITY: *uncanny*
MYTHICITY: *good*
FRYEAN MYTHOS: *irony*
CAMPBELLIAN FUNCTIONS: *psychological, sociological*

 
 

It irritates me whenever a slovenly thinker like Laura Mulvey earns a place in academia.  Still, I recognize that her appeal stems from pointing out a basic truth, no matter how much nonsense she extrapolated from it.  In this case the basic truth is that American cinema, though made to appeal to both male and female audiences, seems at first glance to center upon the efficacy of male characters and to situate female characters as decorative display.  In her over-reaction to this truth, Mulvey called for some sort of “new cinema” which has yet to appear.

What ruins Mulvey’s case is that she failed to acknowledge the extent to which American cinema harbored female characters of considerable potency and efficacy—the exceptions, as it were, that disprove her rule.  Further, many such “femme formidable” films come into being not in pursuit of the ideological purity Mulvey desires, but in pursuit of the almighty dollar.  One such film, in which the female characters are principally efficacious and the male ones more reactive in nature, is the 1971 exploitation film BLOOD AND LACE.

Though LACE was helmed by one-time director Philip S. Gilbert, I suspect that the main creative force behind the movie was writer Gil Lasky, if only because Lasky later mined a similar concept in a later production, MAMA’S DIRTY GIRLS.  But while GIRLS is just a basic exploitation picture, LACE is unique in being chiefly centered upon the struggles of female characters.

LACE begins with an unseen figure moving through a house in a Southern-looking community.  The intruder uses a hammer to brutally assault a couple in bed.  The murderer then sets the room on fire.  The murdered woman dies in bed without a struggle, but the assaulted man manages to stagger out of bed, though the scene ends before the audience sees if he gets clear of the fire.  The killer escapes but leaves behind the murder weapon.

 A day or so later young Ellie Masters (Melody Patterson) awakes screaming at a local hospital.  She’s the daughter of murdered woman Edna Masters, but it’s not clear if Ellie actually witnessed the scene in the burning bedroom, or if the film is simply reconstructing what happened for the audience’s benefit.  When Mullins, a local government official, visits Ellie, Ellie’s conversation with him suggests the reconstruction angle.  Ellie tells Mullins that she did not witness the murder, or even see the murder weapon, though she’s dreamed of the hammer (later an important plot-point).  She awoke while the house was burning and saw a man fleeing, whom she presumed to be her mother’s latest bed-partner; an unnamed drifter. In contrast to what the audience knows, Ellie thinks that the drifter murdered Edna Masters, who often sold her services to anyone able to pay.

Ellie isn’t interested in finding her mother’s murderer.  The young woman hated her prostitute-mother for forcing Ellie to live in a house of sin.  Mullins, though he’s aware of Edna’s checkered past, offers little sympathy.  Because Ellie’s a minor he’s obliged to place her with a private home for underage adolescents and problem teens.

Ellie attempts to flee the area, but an officer of the local police force catches her at the train station.  Detective Calvin Carruthers (Vic Tayback) is a local, and the two know each other slightly from the days when Calvin ran the local movie-house, though Ellie’s surprised to learn that he’s now a plainclothes cop.  In her conversation with Calvin Ellie reveals that her main goal is to find her father.  Edna never told Ellie anything about the man, except that he was Edna’s first lover and that he knocked up her up with Ellie—which Edna resented because pregnancy made her lose her figure.  This may have been the cause of the split, after which Edna sold her services to every “traveling salesman” and “sixteen-year-old” willing to pay.  Calvin sympathizes with Ellie but he’s duty-bound to deliver her to the state-sanctioned private reformatory, run by a widow named Mrs. Deere.  Perhaps hoping to discourage Ellie from running again, Calvin warns her that the missing drifter hasn’t been found and that he might come after the daughter of the murdered woman.

Before Ellie arrives at the Deere reformatory, though, the audience sees that both Mrs. Deere (Gloria Grahame) and her hulking handyman Tom—who’s sometimes seen with a hammer—regularly maltreat their adolescent charges.  The night before Ellie arrives, a boy named Ernest escapes, but Tom hunts him down, kills him and hides his body. Tom tells Mrs. Deere that Ernest escaped.  Mrs. Deere’s only concern is that one less charge means less money from the state, so she conspires to conceal Ernest’s absence from Mullins, the official in charge of keeping a head count on the teens.

At first sight Ellie and Mrs. Deere are clearly fated to be enemies, particularly when Mrs. Deere makes the odd remark that her late husband Jamison spoke well of Ellie’s late mother.  Since Edna was the town tramp, the script loosely implies that the late Jamison Deere may have used Edna’s services.  Could he be Ellie’s unknown father?  And just how did Jamison meet his death?

Ellie becomes acquainted with other teens, all of whom acknowledge that Deere works them like dogs.  First Ellie meets 16-year-old “Bunch,” but soon steps on the younger girl’s toes by coveting “Walter,” the studliest fellow at the reformatory.  Bunch tells Ellie that Walter’s boyfriend.  But even before Ellie learns that this is a lie, Ellie doesn’t seem disturbed by the morality of boyfriend-stealing.  Bunch also claims that Walter is “Mrs. Deere’s pet,” which assertion contains a measure of truth.

Ernest’s absence is revealed so Mrs. Deere is forced to claim that he ran off.  The missing boy gives Calvin an excuse to show up at the reformatory to investigate, though he’s clearly more interested in Ellie.  Hammer-wielding Tom happens to pass a remark about Ellie to Calvin and Calvin responds by telling Tom not to go near the young woman.

Ellie goes walking with Walter.  She wishes that her mother hadn’t been such a slut, so that Ellie might have had a normal family with a proper father. Walter, an orphan who never knew his parents, demurs, for he isn’t sure it’s so good to know one’s progenitors. “You can look at them and see what you’re going to be.”  Ellie continues to insist that she wants to be “better than my mother.”

Ellie continues to see evidence of Mrs. Deere’s iron hand: she keeps her charges on minimum rations so that she can keep more of the money.  She also chains one runaway girl, Jennifer, in the attic without water for hours.  Mrs. Deere speaks enviously of how Ellie still possesses the charms of youth, and how her late husband strayed from her in pursuit of prettier women.  The widow also speaks as if her husband were alive in some way—though only later does the audience learn that Mrs. Deere keeps his body preserved in a walk-in freezer in the basement, and talks to Jamison’s corpse as if it’s alive.

Tom disregards Calvin’s warning and offers Ellie a chance to escape, but it’s just a trick to get her alone so that he can rape her. Ellie escapes in part because “teacher’s pet” Walter tells Mrs. Deere that he saw the two of them go off together.  Later Walter tells Ellie that he ratted her out because he thought Ellie meant to have sex with Tom consensually, and that he Walter was jealous. 

Mrs. Deere threatens to fire Tom.  Though he still keeps quiet about his murder of Ernest, Tom blackmails the widow about other charges that disappeared and who are now kept in the freezer.  Mrs. Deere reluctantly yields to the blackmail.

Meanwhile, just to further prove that even persons of one’s own age can’t be trusted, jailbait Bunch manages to seduce Walter—despite his earlier avowal of disinterest in such a young girl—and to rub the seduction in the face of “older woman” Ellie.

One night a strange figure with a burned-looking face invades Ellie’s room, though no one else sees it.  Could he be the drifter who escaped the fire, driven insane by his wounds and seeking to kill the daughter, even though the audience knows he didn’t kill the mother?

When the cops can’t locate runaway Ernest, Mullins shows up to investigate the reformatory more thoroughly.  Tom murders him.  Moments later Tom is forced to fight the burn-faced man.  The two fight; Tom is killed.  Mrs. Deere, still pathetically hoping to conceal her crimes, hauls Tom’s body to the freezer.  Vengeful Jennifer locks the door on the tyrannical harridan, and that’s the last the audience sees of Mrs. Deere.

Ellie flees into the countryside, where she stumbles across the corpse of Ernest.  The burn-faced man overtakes her, only to pull off a face-mask.  Surprise: it’s Calvin!

Calvin reveals that during the last few days he found the corpse of the drifter, who died after fleeing the murder-scene.  He tells Ellie that he thought it was strange that she should dream of the hammer when she said that she never saw it.  Because of that disparity, he deduced—correctly—that Ellie was the wielder of the hammer with which she killed her mother and her mother’s client.

Calvin tells Ellie that he masqueraded as a killer in order to spark Ellie's memory of the true events, since she seemed to have forgotten what she did.  He convinces Ellie that if he reveals what he knows, she’ll face certain execution (guess she’s never heard of the insanity defense).  Calvin offers her a deal: he’ll conceal what he knows if she marries him.  After a very slight resistance Ellie agrees—at which point Calvin reveals the kicker: he was Edna Master’s first lover, and by implication Ellie’s real father.  The film ends with Ellie laughing hysterically, for she’s not only made a deal with the devil, she’s fulfilled Walter’s prophecy and become just like her mother.

Given the presence here of both a “perilous psycho” (Mrs. Deere) and a “phantasmal figuration” (Calvin pretending to be a freakish killer), there’s no question that BLOOD AND LACE is a horror-film.  But even whereas there are many horror-films that end badly for their protagonists, most of them are simply melodramas.  LACE is a horror in the mythos of irony, which possesses a bleak, black comic aspect when one sees the extent to which all the characters are trapped.  Even when the teens have the chance to escape the reformatory at the climax, none of them leave.  “No Exit” has clearly been stamped upon their souls.

But is the tyranny more paternalistic or materialistic?  Mullins and Calvin represent the law that keeps Ellie and the other teens prisoner.  But it’s Mrs. Deere, who implicitly murdered her cheating husband, who is the prison-warden.  Walter, despite being caught in a tug-of-war between two young girls, is described as Mrs. Deere’s “pet,” and he justifies this description when he tattles about Ellie’s supposed tryst.  In the one long scene between Walter and Mrs. Deere, he relates to her like a mother, while she treats him indifferently, forcing him to pay her homage. 

Mrs. Deere can’t totally control the brutish Tom, who may rape or kill on impulse.  However, he’s little more than a minotaur who can’t do anything but prey on the captives others send him.  Though he stymies Deere somewhat with his blackmail attempt, he has more to lose than she does from the revelation of Ernest’s fate.  Mullins exerts some control over Mrs. Deere’s acquisition of her charges, but initially she’s able to quell his misgivings by plying him with sex.  When Mullins finally sees the light, he dies as a result of his “deal with the devil woman.”

Calvin might seem to be an exception.  He’s tough and clever, and seems to hold all the cards at the climax.  Yet there’s an element of defeat in his victory.  Clearly whenever his wife Edna kicked him out, she made it stick, as Ellie is never even aware of Calvin as a contender for the role of “absent papa.”  He’s clearly watched his daughter grow up at the movies, and nursed a desire to have her in place of the unwilling mother.  But though he maneuvers Ellie into taking her mother’s place (wonder how well that marriage went?), it’s implicit that Calvin would’ve been incapable of getting her in any other way but to hold a Sword of Damocles over her head.  His manipulations smack of a desperate need for the lost icon of Ellie’s mother, and his “seduction via blackmail” could never have transpired had Ellie not stored up such massive resentment of Edna Masters.

Lasky’s script remains vague about Ellie’s motive for murder, harping only on her disgust at all the men who passed through her mother’s portals, and her desire for a real father who (presumably) would have controlled Edna’s profligacy.  This doesn’t seem like a good motive for murder, though, especially since Ellie also kills a complete stranger.  Freud assumes that the Oedipus complex manifests in girls the same way it does in boys, with the girl-child envying the mother’s sexual power over the father.  Here, since the real father has been cast out, one may surmise that Ellie still resents her mother’s ability to entice men.  By killing both Edna and the man who intrudes on what should be the bed of Ellie’s father, Ellie demonstrates that she is faithful to the absent father’s memory, and that she should take the mother’s place in the father’s affections.  This is precisely what does happen, though it could not have happened had the mother not cast Calvin out in the first place, which in turn creates the war between mother and daughter.

Mrs. Deere is plainly a resurgence of the tyrannical mother whom Ellie has killed.  The Greek Cronos swallowed his children, reversing the female process of birth via ingestion. Mrs. Deere doesn’t just eat children; she continued to torment them within her figurative gullet, for the crime of still being young.  The widow takes her greatest pleasure in torturing Jennifer, and it’s clear that Ellie would have eventually received the same treatment.  Admittedly, Mrs. Deere is anti-sexual where Edna was over-sexual.  It’s initially surprising that there’s no evidence that Mrs. Deere has had sexual relations with her “pet” Walter.  If Deere is a reflection of Edna, one might expect cougar-ish behavior from Mrs. Deere as well, given Ellie’s remark about how Edna was known to every “sixteen-year-old” boy who could buy Edna’s favors.  But then, maybe there’s a greater irony in presenting Mrs. Deere as a woman capable of using her sexuality (with Mullins, who also may have slept with Edna) but is fundamentally faithful to her dead husband.  Ellie, of course, wanted a mother who was faithful to Ellie’s real father.  In effect, the film shows Ellie proof that mothers are not automatically nicer simply by being more monogamous; that such mothers can still be real “mothers” to their real and figurative daughters.

All of which, I hope, shows that despite being crafted by men, BLOOD AND LACE is a film entirely absorbed with the unique and terrible power of feminine nature.      

 

Saturday, November 24, 2012

THE 7TH VOYAGE OF SINBAD (1958), JACK THE GIANT KILLER (1962)



PHENOMENALITY: *marvelous*
MYTHICITY: (1) *fair,* (2) *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, metaphysical*

The keener and the clearer is the reason, the better fantasy will it make.-- Tolkien, ON FAIRY STORIES.


Years ago I remember reading a hostile review of Ray Harryhausen's CLASH OF THE TITANS in which the reviewer stated his opinion that such films were about nothing but creating as many impossible things as possible.

There was a certain degree of truth in this, but what the reviewer missed was that a good fantasy-filmmaker doesn't just choose "impossibilities" at random.  Much of the quality of such a genre-film rides on the creator choosing the *right* impossible things.

As it happens, the difference between choosing things the right way versus the not-so-right way can be seen via a comparison of two contemporaneous films, 1958's SEVENTH VOYAGE OF SINBAD and 1962's JACK THE GIANT KILLER.  The first film, whose stop-motion effects were masterminded by Ray Harryhausen, is renowned as the first of Harryhausen's feature films in the genre of magical fantasy.  The second film-- which shared VOYAGE's producer, director, and two of its actors, but not Harryhausen on effects-- is clearly an attempt to duplicate the success of the previous film.  JACK, though far from being the worst cinematic "knock-off" ever made, fails to choose the "right impossible things."

The lack of Harryhausen seems to have made the most difference in quality, for Nathan Juran's direction in VOYAGE is winsome while his work in JACK seems desultory.  The scripters of record-- Ken Kolb for VOYAGE, Orville Hampton for JACK-- were jobbing screenwriters. neither of whom were known for a large repertoire of superlative scripts.  If anything, Hampton had worked on more metaphenomenal films, yet Kolb's script catches just the right blend of the wondrous and the prosaic, while Hampton's is largely pedestrian.

VOYAGE weaves together three principal Arabian Nights concepts: the concept of the obedient genie-in-the-lamp, patently made famous by the tale of Aladdin, and two of the storied voyages of Sinbad.  One of these concerns Sinbad's attempt to free himself from a desert isle with the help of the gargantuan bird "the Roc," while another deals with Sinbad and his men being trapped on an isle with a huge cannibalistic man-beast.  The last story quite possibly traces back to the Cyclops episode of the ODYSSEY, so it's fitting that Harryhausen combines elements of Odysseus' adventure with that of the Arabian Nights hero. The one element not common to any of these particular borrowings, though one strongly associated with "fairy tales" generally, is VOYAGE'S main plotline: "the rescue of the maiden/bride."

When Sinbad's ship first strays near the Isle of Colossa, the captain is on his way to Baghdad with his betrothed Princess Parisa.  Sinbad-- apparently once a commoner, but now the adopted son of the Sultan of Baghdad-- is scheduled to marry Parisa of the kingdom of Chandra, thus cementing good relations between the rival powers.  Nevertheless, for once love and politics do go together, for Sinbad and Parisa are genuinely in love.

Sinbad orders the ship anchored off Colossa, after which he and his men go ashore for provisions. Instead they are obliged to come to the rescue of a stranger, Sokurah the Magician, who is being chased by a giant man with one eye and goat-like legs.  The sailors seem doomed to defeat, but Sokurah summons a genie from a lamp-- a lamp we later learn was filched from the giant's treasure-trove-- and commands the genie to block the giant with a wall of force.  The giant is stymied long enough for Sokurah, Sinbad and the sailors to flee back to their ship in a longboat.  However, in the process Sokurah loses the lamp, which the cyclops later reclaims and returns to his treasure-cave.

Without lingering on fine details, the magician, still desperate to acquire the lamp, decides that he will move heaven and earth to use Sinbad as a catspaw.  When bribery fails, Sokurah arranges to foil the adventurer's nuptials by secretly casting a spell on Parisa, shrinking her down to doll-size.  Sokurah tells Sinbad that nothing can cure the afflicted woman save a potion made from the shell of a Roc's egg-- which means that, whatever his suspicions, Sinbad must take the magician back to Colossa in the hope of curing Parisa.

Though the adventures that follow do indeed set up the hero's encounter with many "impossible things," the script is superlative at rendering the wonderful things more believable by using the prosaic as a counterpoint.
To get to Colossa, Sinbad must employ freed convicts as part of his crew, which of course creates an assortment of non-fantastic problems.  Twice the shrunken Parisa uses her size to help Sinbad in what seem mundane ways-- freeing the captain and his men from the cyclops' cage by unlatching the lock, or descending into the lamp of the genie Barani in order to gain his help. Moreover, while the emotional range of the characters is necessarily simple, it's never simplistic.  When Parisa learns that Barani, having been imprisoned in the lamp for thousands of years, wants only to be a mortal boy, her quasi-maternal compassion stands in contrast to Sokurah's desire to use Barani as a slave.  And though the cyclops does not speak and has no "origin-story," even this creature has a certain ferocious dignity.  Harryhausen's aesthetic attention to detail extends to the evocative fairy-tale sets and settings, while the Oriental-esque score by Bernard Herrmann easily matches the rich visual imagery.



In contrast, JACK THE GIANT KILLER uses many of the same elements seen in VOYAGE but succeeds in giving them at best only a trifling degree of mythic resonance.

Whereas Harryhausen, Juran and Kolb managed to find common ground between the original Sinbad-tales, the Odyssey, and the basic "princess-in-peril" story, Juran and Hampton seem to have chosen the "Jack the Giant Killer" stories simply because it suggested a way to work in a lot of titanic creatures.  The special effects team-- of whom the best known members were Jim Danforth and Wah Chang--  follows the pattern Harryhausen set in a mechanical fashion. If Harryhausen began VOYAGE with a giant, satyr-legged creature menacing normal-sized humans, then JACK does the same.  If VOYAGE had actors Kerwin Matthews and Torin Thatcher locked in combat as respective hero and villain, so must JACK-- though Thatcher plays a different type of character, if not a particularly successful one. If VOYAGE has a genie in a bottle, JACK has a leprechaun in a  bottle. If one of VOYAGE's climactic scenes pits its cyclops against a green dragon, JACK must have a two-headed giant battle a giant green sea serpent.  The last conflict contains an element of probably unintentional humor, when the tentacled sea serpent "bitch-slaps" the giant across both of its ugly faces.

The most interesting alteration in JACK is that though Jack, just like Sinbad, spends most of the film attempting to free a princess from an evil sorcerer, Elaine lacks the elegant simplicity of Parisa, and registers as nothing more than a cypher.  She becomes more visually interesting when the sorcerer Pendragon uses his Satanic magic to morph Elaine into a witchy beauty, but she isn't evil in any interesting way, and doesn't really do anything that evil before Sinbad manages to transform her back to normal.

Whereas Harryhausen and Kolb apparently had an instinct for combining different strains of myth and folklore, Hampton's script simply imposes a superficial conception of "evil witches" over the template of Jack's giant-killing adventures.  Only once does Pendragon do something authentically "witchy," when he conjures in the name of Isis while kissing a skeleton's hand, but the script merely throws this bit of magical detail out with no context.

 Though VOYAGE's Sokurah is no more complex than Pendragon, his motives for gaining the supreme power over the lamp has a strong elemental appeal.  In contrast, there seems to be no particular reason as to why Pendragon wants control over the kingdom of Cornwall.  Too often Pendragon's demons, when not being rendered in stop-motion, appear as nothing but actors in monster-suits, and many of the stop-motion creatures have plastic-ky eyes, detracting from any sense that they might be alive. 

JACK is not a terrible film, but it has no imaginative center.  VOYAGE is using myth and folklore for entertainment aimed at juveniles, but it comes much closer to the tone and feeling of the originals. 





Tuesday, November 20, 2012

GAWAIN AND THE GREEN KNIGHT (1973)



PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *metaphysical*

In my review of Stephen Weeks' 1984 SWORD OF THE VALIANT-- which is essentially a remake of this 1973 flick-- I wrote:

IMDB informs me that SWORD's director Stephen Weeks had already made a film version of the medieval British tale "Gawain and the Green Knight," which I don't believe I've seen. It surely must be better than this phlegmatic tale of "when knighthood was in the toilet." 
 
Now that I've seen the earlier film, I rate its use of mythic symbolism as "fair" for one reason: it doesn't have those meaningless riddles voiced in the 1984 film, which supposedly guide heroic Gawain to his next meeting with the Green Knight.  In place of the riddle-schtick, in this film Weeks pays a little more attention to structuring the film around the passing of the seasons as Gawain spends a year in search of the Knight.  This isn't very deep symbolism, though, any more than Weeks' conception of the Knight as a vegetative spirit.  I wrote of SWORD:


The only time Weeks treats any element of his fantasy-world as having a symbolic value is at the end, when Gawain meets the Green Knight again, escapes beheading and slays the Knight, who implies that he is some sort of vegetable spirit, who rises only to be felled again. But this "value" sounds cribbed from some grad student's paper on Frazer's GOLDEN BOUGH, and has no spirit of its own.
 
The 1973 GAWAIN isn't much better in terms of its myth-symbolism, aside from the focus on the passing of the seasons. 

Weeks plays fast and loose with the sexual aspects of the original GAWAIN poem, in which wandering Gawain finds his way to the castle of a Sir Bertilak. Bertilak's queen attempts to secretly seduce Gawain and fails, though at the story's conclusion it's revealed that it was all a test; that Bertikak is the Green Knight, who spares Gawain's head, and the queen is Morgan Le Fay, merely pretending at seduction.

From this, possibly cribbing from assorted other knight-tales, Weeks puts forth a sequence in which (a) the wandering Gawain kills a hostile Black Knight, (b) the Black Knight's queen tries to make Gawain marry her, and (c) the queen's handmaid Linet, a more age-appropriate lady, saves Gawain from this Fate Worse Than Death, using a sorcerous invisibility ring.  Later Linet does copy one action of the queen from the archaic poem, giving Gawain a magic sash to protect him from the Green Knight's axe.  But Weeks evinces zero curiosity as to why Linet happens to be such a mistress of sorcery.  I did find myself wondering if Weeks' scenario-- in which Gawain is threatened with marriage to a crone but is saved by a beautiful young woman-- might have been Weeks' response to another famous Gawain-story, "Gawain and the Loathly Lady."  But this may be giving the writer-director too much credit, since he doesn't manage to put across any of the original story's complex sexual politics.

Though lead actor Murray Head isn't as bad an actor as Miles O'Keeffe in SWORD, he's still just as pedestrian as Weeks' script and direction.   About the only thing SWORD does better is the casting of the Green Knight, for Nigel Green delivers a flat performance, while Sean Connery provides the best scene in the more lacklustre SWORD.