Showing posts with label future fissions. Show all posts
Showing posts with label future fissions. Show all posts

Sunday, July 26, 2026

TRANSFORMERS: REVENGE OF THE FALLEN (2009)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

REVENGE received a lot of brickbats in its day, with one critic calling it "incomprehensible"-- which I for one find incomprehensible. It's just a formulaic sequel seeking to keep its audience's attention with even more giant-robot action and silly humor than the previous film. And it's hard to see any other logical avenue for such "high concept" filmmakers. For me the biggest attraction of the 2007 film was to see how its craftsmen attempted to make a kids' cartoon into a general-audience feature film-- which was an act that could only be offered once.

So, the plot. Despite Sam Witwicky having saved the Earth by (temporarily) destroying Megatron, he's attempting to live an ordinary life by going off to college, even though this separates him from girlfriend Mikaela. However, his contact with a shard of the "All Spark" causes him to experience visions-- which, in a circuitous manner, will lead him and various allies to discover a new threat to Earth's survival. But before they can do so, Megaton is resurrected while the Autobots' noble leader Optimus Prime is slain. Yet once the audience learns that only a Prime can defeat "The Fallen," a world-destroying Decepticon who's constructed as an "Autobot Devil"-- can Optimus' revival be far behind? 

Most of REVENGE is comfortably predictable and nothing more. The most unlikely development in my view was that the writers brought back Seymour Simmons (John Turturro) from the 2007 film. I described the character as a "minor dick-villain," but here he's a more rounded (if still goony) character who adds some variety to the human allies of the Autobots.

       

 

Thursday, July 23, 2026

TRANSFORMERS (2007)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

Though I've never quit watching TV cartoons no matter how old I got, certain shows just never got on my radar, and the many iterations of TRANSFORMERS, as well as their imitators, are among them. And yet, looking at a list of the top ten highest-grossing films for 2007, the Michael Bay TRANSFORMERS kicks the ass of all others on the list (mostly sequels of one sort or another), except 300-- and I don't usually feel any great desire to rewatch 300. 

I'm not a huge fan of Bay, though I think his critical drubbings are unjustified and overdone. As for the writing-team on the first two TRANSFORMERS movies, Roberto Orci and Alex Kurtzman, their track record ranges from mediocre to the tone-deaf awfulness of the TREK films of the same era. Yet somehow these talents took a very simple kids' cartoon of the 1970s and gave it tons of Spielbergian brio. In fact, the 2007 TRANSFORMERS is a better Spielberg movie than most Spielberg films of the period.


Further, the actors playing the young leads-- Shia LeBeouf as Sam Witwicky and Megan Fox as Mikaela Banes-- turned in lively performances far more appealing than their usual "flavor of the month" offerings. Together they comprise the venerable trope "Nerdy guy impresses hot girl," but their cutesy romance works because it's kept peripheral to the central mystery: who are these shape-changing robot ETs and why are they are hiding on Earth in the forms of trucks and planes?

TRANSFORMERS also benefits from a canny juggling of patriotism (the movie came out six years after 9-11) and skepticism. An early scene depicts American airplanes forcing a mysterious helicopter to land on their military base-- only to have the 'copter transform into a mammoth Decepticon robot who trashes the military's best weapons like a pocket Godzilla. At the same time, only one data analyst, one Maggie, is able to figure out that the attacker isn't the spawn of Russia or China, while everyone else runs around without a clue. A super-secret military organization is shown to be responsible for salting away the Whatsit that both the noble Autobots and base Deccepticons seek, and I admired that late in the movie the script introduced a minor dick-villain for Sam and Mikaela to humiliate.     
Conversely, the script is ingenious in finding ways to make the Autobots likeable without over-explaining their goodness, as I think the cartoon did. The writers accomplished this by channeling Disney's LOVE BUG, having the Autobot Bumblebee morph into a car for Sam. Bumblebee does this to learn information from Sam that will lead the hero-robots to their goal. But the teen and the alien robot bond, partly through Bumblebee's inability to speak articulately, making him seem more like a faltering child than a spying ET. Later, Autobot leader Optimus Prime will provide all the needed exposition in the honeyed tones of Peter Cullen, but Bumblebee's more basic appeal sets the pace.

There are comedic bits that don't work, but they're fewer than the ones that do. Moreover, even though I was never a TRANSFORMERS fan, I appreciate that Bay and his team treated the adventure-theme straight, and one line from Sam to Mikaela speaks to the youthful need to trespass boundaries:

"Fifty years from now, don't you wanna be able to say you had the guts to get in the car?"  
            


Monday, July 6, 2026

STAR TREK: PICARD (SEASON TWO, 2022)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *poor*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *cosmological, psychological, sociological*

Well, the experiment cost about 8 hours I'll never get back, but after watching Season Two of PICARD, I confirmed for my own satisfaction that only the participation of showrunner Michael Chabon resulted in a superior storyline for Season One. To be sure, he claimed prior to his departure that he was heavily involved in the Season Two storyline, so that season would have remained bad had he stayed. But Alex Kurtzman and his fellow custodians of the TREK franchise are primarily responsible for plunging TREK back into the valley of mediocrity. And while the original NEXTGEN only occasionally resorted to banal political posturing, Season Two is far ghastlier in that respect than the worst of the old series-- though I suppose those who agree with Season Two's politics would feel differently.

There's no way I can give Season Two as witty a summation as someone did for STAR TREK: THE MOTION PICTURE, which some wag re-christened "Where Nomad Has Gone Before." Nevertheless, Two really is "Where 'Mirror Mirror' and 'City on the Edge of Forever' have gone before." Some time after the events of Season One, Picard and his New Zoo Crew-- more or les including the VOYAGER alum Seven of Nine-- investigate a space-anomaly. It turns out to be a new manifestation of the Borg, which starts to assimilate the ship. A sudden transition then brings Picard into contact with another old foe, the mercurial Q (John deLancie in what I assume is a finale-narrative for the character).

Q then introduces Picard and Crew to a changed version of their enlightened Federation: a space-empire founded primarily in xenophobia. Oddly, though Wikipedia reported some anti-Trump rhetoric from Patrick Stewart during promotion of Season One, Season Two seems to be where all the real ultraliberal cant ended up. There's no attempt to explore how the super-xenophobic empire came to be, for Q reveals that he was the empire's creator by virtue of messing with time. His challenge to Picard: go back in time and make everything better.

I'm not going to dilate on all the 21st-century rambles of the Picard Crew, except to note two politically charged developments. One involves Seven of Nine's visit to the Isle of Lesbos, a state of affairs that lesbian Trekkers stumped for back during the original VOYAGER run. The other deals with a despicable subplot about anti-ICE rhetoric that anticipates the ultraliberal fanaticism about protecting illegal aliens seen in 2025. Neither development has much to do with the main plotline.

Anyway, the Crew eventually does find its "patient zero" and erases the rogue timeline. In the course of events, somehow the comedy-relief Agnes Jurati (Alison Pill) becomes the new Borg Queen of the future, but this, like Q's time-puzzle, all works out for the best. I'm not feeling too sanguine about the concluding Season Three.

Will Wheaton makes an appearance as Wesley Crusher, so this season also registers as having crossover-status.
          

Friday, July 3, 2026

FAHRENHEIT 451 (2018)

 


PHENOMENALITY: *marvelous* 
MYTHICITY: *poor*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *sociological*

In an essay related to Ray Bradbury's classic FAHRENHEIT 451, I called attention to this passage, the closest the author comes to voicing an aesthetics of good and bad literature:

The good writers touch life often. The mediocre ones run a quick hand over her. The bad ones rape her and leave her for the flies.

I then pointed out that although 451 is replete with many examples of mediocre writing-- mostly televisual in nature-- the reader never knows what sort of literature Bradbury would have found vile enough for this usually mild-mannered author to resort to the rape metaphor. But I like to think he might have considered HBO's adaptation of his novel, directed and co-written by Ramin Bahrani. to belong to the "worse than mediocre" category.    

There are two ways to *potentially* render good adaptations of established works, though neither method guarantees success.

The first to attempt to make the adaptation as faithful as possible to the original. There are many such adaptations, ranging from the excellent to the serviceable, and sometimes the approach is problematic given the difficulties of the work-- one example being Ray Bradbury's dubious cinematic adaptation of Melville's gargantuan MOBY DICK.

The second method is to make the adaptation partly unfaithful because the adaptor has different priorities than the original artist, but he still produces key aspects of the source work even if his overall theme is different, as was the case with the 1982 BLADE RUNNER with respect to the Philip K Dick novel. 

Francois Truffaut's FAHRENHEIT 451 is another example of a divergent adaptation that transcends its infidelity, and I suppose Ramin Bahrani may have had some notion of doing the same. What Bahrani and HBO produced, though, was a lame travesty of 451, quite possibly motivated by a desire to capitalize on the author's name.

Trufant's rendering might not have mirrored Bradbury's passion for the written word, but at least the French director had some notion of capturing the dissonance of a world where firemen burned books. Bahrani's only goal was to make a dull anti-totalitarian drama, in which the burning of books played a minor role. 

There's also a strong indication that Bahrani sought to change the story into one of modern race-conflict into a future setting. Not only is rebellious fireman Guy Montag played by Black actor Michael B. Jordan, he's given a White opponent in the character of Captain Beatty, played by Michael Shannon.

In the book, though Captain Beatty is Montag's pre-eminent opponent, representing the repressive government of book-burners, he's secondary to the female influences on Montag's consciousness: wife Millie, who's become totally brainwashed by the anti-book culture, and Montag's neighbor Clarisse, the elfin young girl who opens Montag's mind to new experiences. In the HBO version, Millie is replaced by a home computer, and Clarisse becomes, of all things, a police informant (!) 

In compensation, Bahrani builds up the relationship of Beatty and Montag into that of mentor and student, even surrogate father-and-son. Montag's father was a fireman too, implicitly killed by Beatty so that he could become Montag's "new daddy"-- though the symbolism is hurt by the fact that in 2018 Jordan had just passed thirty, making him a peculiar choice for the "son with a bad dad" trope. Jordan and Shannon fire up their weak characters with considerable passion, but they can't make these lousy characters seem real. Shannon, by the way, gets to play a Spike Lee White Guy by the way Beatty flagrantly uses the Big Evil Forbidden Word.

The rebels against the government, called "Eels" for some reason, aren't a bunch of pacifists memorizing books, so Bahrani transforms them into dime-a-dozen revolutionaries. I suppose there are worse adaptations than this one, but it's certainly near the bottom of the barrel.      

 

Sunday, June 28, 2026

FAHRENHEIT 451 (1966)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *fair*
FRYEAN MYTHOS: *irony*
CAMPBELLIAN FUNCTION: *sociological*

Though I reread Ray Bradbury's book before re-screening Francois Truffaut's adaptation, I won't address most of the alterations. A few served to prune unnecessary excrescences like the Mechanical Hound. Others were more puzzling, like the director deciding that the two women in the life of rebellious protagonist Guy Montag (Oskar Werner) -- his near-catatonic wife and the young teacher who inspires Guy to investigate the forbidden activity of reading-- would both be played by Julie Christie. I thought this created the expectation that the teacher-character was going to be the wife's romantic replacement, when in truth Truffaut's film is almost as unconcerned with Eros as Bradbury's novel.

The most important difference is that, whereas Bradbury accurately said that 451 was the story of a man's romance with the world of reading, I don't think Truffaut captures much of RB's passion for books. I know nothing about how the 451 film came about or why Truffaut wanted/consented to take on the project. But what I see on the screen is Truffaut using RB's projection of book-burning fears as an excuse for a lot of arty futuristic visions.

In the prose 451 one of RB's main complaints is that future-humans have sacrificed their sense of an existential connection to the complexity of life-- what Bradbury calls "texture"-- by becoming over-fascinated with beguiling, superficial images. This critique works tolerably well when one is immersed in the texture of prose, but not so well when one watches a movie. For that reason, I felt Truffaut was less invested in the repressiveness of the book-burning firemen, and more with the hallucinatory entertainments in which Guy's wife Linda loses herself. Similarly, Truffaut wrote original scenes showing the scholastic experiences of Clarisse-- who's not a teacher of any kind in the book-- and working in scenes of her child-students, when the book lacks any significant children. Possibly Truffaut, who gained fame for a coming-of-age film, THE 400 BLOWS, just had a yen to show what education would look like a learning-bereft culture-- though if so, he didn't bring much to the table. Probably the only sequence in the film that cineastes cherish is the conclusion, wherein Guy finds his way to a colony of "book people," who show their dedication to the printed word by becoming living records of literature.

The book FAHRENHEIT 451 earned great regard with what I would call "elitist critics," those who validate fiction only when it puts forth some utilitarian intellectual proposition. 451 the movie does not quite so beloved by the intellectually arid, though it is one of the first commercial films within the SF-genre that ought to be deemed "elitist art." Perhaps the Truffaut work, with its roots in ironic storytelling, loses something even for those readers, as soon as it's contrasted with the immense passion within Bradbury's sci-fi drama.                   


Thursday, June 25, 2026

SCANNERS III: THE TAKEDOWN (1992)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *cosmological, psychology*

Despite having the same director and writer as SCANNERS: THE NEW ORDER, the second sequel to SCANNERS doesn't rise to the level of competent genre-material. It does give viewers many scenes of Scanners tossing people around with telekinesis, but it screws up the psychological motifs that could have made for a better film than the original.

It's still roughly 10 years from the time of the original film, and though I don't remember much about NEW ORDER, it seemed odd to me that the general public now knows what Scanners are and what they can do. Some time back Elton Monet, a scientist who's been researching the Scanner phenomenon, adopted and raised to maturity two European kids, Alex (Steve Parrish) and Helena (Liliana Komorowska). Both have the requisite psychic powers, but for some reason the script doesn't venture to explain, Alex suffers none of the usual side-effects of his in utero mutation. In fact, at a party whose attendees all know what Alex is, the partygoers ask Alex to perform a trick with his powers. The trick results in a friend's accidental death, so Alex goes off to a Thailand monastery to learn how to control his powers. A better script might have made more of Alex's search for spiritual clarity, but the Thai-trek is just a plot-point.

To be sure, Alex gets secondary status because Helena is the star of the show. The young woman-- who incidentally remains friends with Valerie, Alex's ex-girlfriend-- suffers migraines whether she uses her powers or not. Her adoptive father reveals a new project: chemical patches that may be capable, after adequate testing, of eradicating the Scanner side-effects. However, Helena steals the patches to anneal her suffering. In nearly no time, the untested tech unleashes Helena's "Miss Hyde." She kills her adoptive father and enlists a small army of institutionalized Scanners to become her agents, and one of the first things she does is to send her pawns to Thailand to kill Alex.

Perhaps the dumbest subplot involves Helena to get revenge upon a scientist at Elton's institute who tortured her when she was a young girl-- wait, what? What was Elton doing at the time, and how did the guy get away with such actions? I think the writer might have been evoking the old "good father's who's really a bad father" trope. But he lacked the guts to give Elton such a personality, so this nugatory scientist was used to provoke Helena to vengeful violence.

Naturally Alex and his girlfriend save the day from the bad sister. Since the FX scenes are only fair, the sole reason to watch TAKEOVER is to watch Komorowska pull out all stops as a psychic super-villain.        

Friday, June 12, 2026

STARFORCE (2000)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *fair*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *sociological*

Short review: STARFORCE, though weak in the plot department, is a much more serviceable example of a low-budget "space military" flick than nine-tenths of similar films in the same price range.

In yet another routine space-opera future, the ruling council of the united planets is protected by the Starforce, an elite cadre of test-tube bred soldiers. Space-pirates devastate the population of a colony world before being driven off by Starforce. One officer, Temetrian, crash-lands on the planet but the other Starforce soldiers don't find him right away. While stranded, Temetrian finds one survivor, a young boy named Zeb Lucene and protects the child until rescue comes. By that time, the soldier and the kid have bonded as surrogate father and son, and when Zed grows to maturity (and is played by Michael Bergin), Temetrian uses his clout to get Zed inducted into the Starforce, despite his not being genetically engineered. The first 15 minutes sets up a pretty good scenario re: Zed's need to prove himself despite opposition from his teammates.

However, then the plot proper begins, and that's where STARFORCE ceases to make sense. Zed is ordered to deliver medical supplies to a colony world, but his ship malfunctions so that he crashes. Back at Starforce, the absent Zed is accused of having stolen a ship, and his alleged orders are disavowed. So someone's got it in for Zed.

Zed survives the crash and is succored by Dahlia (Amy Weber), one of the denizens of the world-- which turns out to made up of criminals who had their sentences remitted for becoming colonists. However, apparently the authorities did a rotten job of surveying the planet, for the colonists have learned that their adopted world is rich in priceless tridium. The colonists have been debating the best way to profit from their discovery, but Zed has happened along just as some secret killer starts knocking off some of the residents.

There's no logic to why the murderous agent and his sponsors, a renegade unit of Starforce, needed Zed to be on the scene, except that there's no story if he's not there. However, if one can turn off one's awareness of the plot's failings and just focus on Zed and Dahlia fighting off nasty stormtroopers for the rest of the movie, STARFORCE provides tolerable diversion.

            


Sunday, May 24, 2026

VIRTUAL COMBAT (1995)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

Hyde Park Entertainment came close to PM in terms of churning out reams of STV products for cable and video rental stores. PM tended to concentrate on action movies, while Hyde emphasized softcore thrillers like the NIGHT EYES series. That said, the redoubtable Don Wilson made three flicks for Hyde Park. I've found a number of Wilson programmers to be passable formula entertainment. But though I've not seen them all, VIRTUAL COMBAT may be the worst thing Wilson ever did, though the fault surely lies with the guys behind the camera.

COMBAT takes place in the near future, and like most such action-fare, it's really just the modern world with one or two SF-tropes added. VR technology has become the big thing in future-Las Vegas, so much so that local cops like David Quarry (Wilson) and his partner John spend most of their time hanging out in VR parlors-- though John avails himself of VR sexcapades, while David hones his martial skills by battling VR opponents. One opponent is Dante (Michael Bernardo), and he kicks real boy David's ass in their first bout. Unfortunately, a world-beater named Burroughs (first and middle names "John Carter," hah hah) has his scientists invent a way of bringing VR programs into the real world-- sort of the 3-D printing of the 1990s. Burroughs' main purpose seems to be to corner a new market on VR prostitutes, both creating regular good-lookers like Liana (Athena Massey) and "specialty types" like whip-wielding dominatrix Greta (Dawn Ann Billings). But the same tech that births cyber-babes also unleashes cyber-villain Dante, and one of his first actions is to kill David's partner.



Avenging his partner then becomes David's only motive in life for the rest of the film, though he finds a little time for a nothing sex scene with Liana. But director Andrew Stevens's idea of a plot is that of providing minimal connective tissue between a bunch of mediocre fight-scenes. Even Liana and Greta get to throw down a little. But only the climactic combat between David and Dante shows decent choreography, which may stem from the two actors working to their strengths. But Dante's never very threatening, not least because he doesn't utter his own lines, but strides around close-mouthed while his dialogue is uttered by the booming voice of Michael Drn.

Eventually all the rogue programs are destroyed, even "good VR" Liana, though David can still visit an iteration of Liana. Where? Why, in the VR sex parlors! And so COMBAT ends by coming "full circle"-- or is that "full-circle jerk?"                 





Tuesday, May 12, 2026

STAR TREK: PICARD (SEASON ONE, 2020)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *good*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *cosmological, psychological, sociological*

SUPER HEAVY SPOILERS

Before venturing into this review, I wrote this essay to demonstrate that any nostalgic appeal for the STTNG series the producers hoped to evoke with PICARD was all but absent in me. In part I wrote:  

In the 1980s, as Roddenberry saw the franchise he'd created taken over by other hands, TNG gave him his last chance to infuse a teleseries with his guiding ethos. Yet this time he didn't want a series that stressed heroic action and character conflict. As many TNG critics have observed, Roddenberry wanted characters who had advanced beyond personal interest, not least with regard to that old devil sensuality. As the characters lacked personality in those early years, the players couldn't do much except to pontificate-- though always with the most earnest attitudes possible. For me, as a viewer not much impressed with TNG's early years, the culmination of this tendency appeared most egregiously in the first-season episode "Skin of Evil," which I call "The One Where Picard Has Righteous Conversations with an Oil Slick." 

What little online criticism I'd seen of PICARD had been negative, and I had little reason to extend the show any benefit of the doubt, given that PICARD's producer Alex Kurtzman also had his fingers in the Trek TV shows DISCOVERY and STRANGE NEW WORLDS and in two of the last three TREK theatrical movies. All of these I deemed garbage whose only merit was to make even the weaker TREK entries of the Rick Berman years look like genius. So when I liked PICARD, I can only posit that the crucial difference for me was Season One's showrunner was novelist Michael Chabon. For me, Season One's ten episodes bring out the Liberal political themes of TNG better than any ten episodes of the original series-- though of course PICARD has the advantage of presenting a unified narrative.

It's quite possible that some reviewers didn't like Chabon's labyrinthine storyline, and I must admit that I don't think it fully tracks, though that doesn't invalidate other qualities. Chabon drew strongly upon two TREK narratives I've not revisited since their theatrical debuts-- NEMESIS (2002), the last movie to spotlight the TNG cast, and the 2009 STAR TREK, which did not involve the TNG mythos but which Chabon seems to have retconned into said continuity, at least with respect to one event. Since I think Chabon's reworking of the TNG mythos was key to my enjoyment of the season, in this review I'm going to focus less on the story's dramatic twists and turns than on the phases of the Chabon timeline-- hence, SPOILERS.

PHASE 1-- In the distant past, a mighty civilization is destroyed by their populace of androids, usually called "synthetics." Though the organics die, they exile the synthetics to another dimension, and leave behind a recording, known as "The Admonition," to warn other sentients of the consequences of empowering synthetics.

PHASE 2-- At some later millennium, the Romulans discover the Admonition. A secret society, the Zhat Vash, dedicates itself to the prevention of another synthetic uprising.

PHASE 3-- The events of TREK NEMESIS transpire, culminating in the death of the synthetic Federation officer Data. As I recall, in that time-frame synthetics are not prevalent.

PHASE 4-- The events of TREK '09 transpire, though the only event referenced in PICARD is the destruction of Romulus, the Romulan homeworld. Chabon asserts that this event takes place in TNG time, and that Admiral Picard leads a humanitarian effort to rescue the imperiled denizens. However. not all Federation officials approve of succoring the Federation's rivals, and for that reason, the Zhat Vash takes an action that some might deem counter-intuitive. Apparently synthetics are being used in greater numbers at the time, so Romulan operatives somehow mess with a large number of synthetics on Mars. The synthetics revolt, which somehow impairs the Romulan rescue effort. Reactionary elements in the Federation use the revolt as an excuse to both shut down the rescue effort and to legislate against the further creation of synthetics. Picard opposes both measures and seeks to reignite the rescue effort by threatening to resign-- only to have his resignation accepted. Picard does succeed in rescuing a large number of Romulans and relocating them on the planet Vashti, but then the former Admiral goes into seclusion.

PHASE 5-- Unbeknownst to Picard, Data, prior to his death, created at least two twin female androids, Dahj and Soji, with the help of human scientist Maddox. Both are separately raised by human families without their even knowing they're synthetics, probably to keep them from being destroyed under the new laws. Maddox, wanting to continue his synthetic research, emigrates to another planet with some like-minded associates and populates that world with an android population. (It's a fine touch that the world is named Coppelius, after the robot-making mad scientist of Hoffmann's story "The Sandman.") The Zhat Vash wants to annihilate all the synthetics, but they don't know where Coppelius is. But they are able to locate Dahj and Soji. For some reason, agents Narissa and Narek track Soji to her workplace-- an abandoned Borg cube-- and seek to tap her memories to learn the location of the homeworld that Soji has buried in her subconscious memories. Other agents of Zhat Vash seek to abduct Dahj for similar treatment, but her cyber-skills activate and she kills them. Other memories surface, leading Dahj to seek out Picard-- who then has to learn all of this continuity in reverse order.

Though many details of the scenario are weak, they serve quite well to advance the political ethos of the story, which coheres admirably with a running trope from TNG: "androids are people too." PICARD is almost lyrical in its efforts to champion synthetics as not just an underclass in need of rescuing, but as a species of "children" that deserve the kindness and amity of all sentients. And while the Romulans are "the bad guys" for choosing to make synthetics into scapegoats, they are not, as in many TNG episodes, totally wrong. Toward the latter half of the season, the inhabitants of Coppelius are aghast to learn that a Romulan fleet seeks to destroy their world. Picard and his new crew cannot save them, but the synthetics can reach out to the extradimensional androids to save them. Picard is naturally just as much opposed to a Holocaust of organics as of synthetics, and he manages to sway the Coppelians to renounce the alien synthetics (who are seen briefly as some sort of tentacled Cthuluoids).

Speaking of the support cast, PICARD includes two characters from TNG, Troi and Ryker, and one from VOYAGER, Seven of Nine, but they play only small, though resonant, parts. Picard engages a new motley crew to aid him in his investigation, and while none of them are compelling, they all serve their purposes well enough. The only crewmember that shows potential is the Romulan youth Elnor, who views Picard as the father he never had but resents the admiral for having absented himself. The two villains Narissa and Narek are much better than most TNG foes, though. Narek inserts himself romantically into Soji's life to probe her memories, and his sister Narissa is visibly jealous of the hookup, threatening Narek to make sure he sticks to the mission. Narissa gets a solid demise in a battle with Seven of Nine-- one of several well-choreographed fight-scenes in this season-- but Narek's fate, that of being apprehended by Federation forces, was left on the cutting room floor.

But inevitably the show wouldn't work if Patrick Stewart didn't bring his A-game. I reject critics who said Picard is just "carried along" by events, for he's clearly the moral linchpin of Season One. Stewart's Picard is just as intermittently righteous and self-deprecating as he ever was in TNG, but here he's dealing with an issue far more substantive than most of those seen in the old show. (And I say that as a person that doesn't automatically validate the many Liberal permutations of the save-the-marginalized trope.) PICARD is a rare example of a sequel that improves on the original-- though I see that Michael Chabon may not contributed as much to ensuing seasons as to this one.        

Tuesday, April 21, 2026

VAN HELSING (2023)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

There's at least three other franchises named Van Helsing, and this one, by CGI-director BC Fourteen, may be the least of them.

I decided to sample this VH, though, because while researching XTERMINATOR for my review, I learned that the villainous robot made an appearance in VH, as well as (very briefly) the BC version of Bigfoot. But the great-grandson of Abraham Van Helsing, astronaut Jack Van Helsing, is the star here-- though he doesn't directly contend with either X or two other evil presences in the muddled story.

I made fun of the fact XTERMINATOR obviously swiped its basic plot from ESCAPE FROM NEW YORK, but VH might have been better with more story-theft. There's sort of an arc in that the script tells viewers that the Earth was turned into a wasteland in 2022, and by the end of VH, the hero returns to humankind's homeworld and sees that life has begun to thrive again. But this does not happen because of anything done by the hero or anyone else. VH is just a jumble of separate scenes that BC wanted to execute. Only in one way is VH better than its predecessor: VH has one decently executed fight-scene, where Jack in his spacesuit duels a similarly garbed  enemy while both are floating in space. But BC partly undermines his own scene by capriciously naming Jack's opponent after the Symbolist painter Gustave Moreau for no good reason I can see.     

XTERMINATOR AND THE AI APOCALYPSE (2023)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*


I know nothing about the origins of this low-budget CGI oddity. But just as a guess, it looks and sounds as if writer/director/voice-actor "BC Fourteen" started out trying to make a fan-film about the armored adversary from George Lucas' prequel STAR WARS series, General Grievous. Then he reworked his CGI model into a more skull-faced humanoid and dubbed hm "Xterminator," but kept the raspy, acerbic voice-characterization.

The setting is some futuristic sparse-opera-- my new term for a space-opera so sparse in details that it might as well be a western. Almost all we see of humanity are various armored soldiers, under the command of one Grace Sherwood, and her raison d'etre as a commander of Earth-forces is to play "Thunderbolt Ross" to the robotic villain Xterminator. He calls himself "X" for short, but he's an apocalyptic AI who despises humans as much as humans despise him. So who does Sherwood call upon when her creator obliges her to rip off "Escape from New York" and send someone to Mars to rescue a missing diplomat? That's riiiight...

While X is on his Mars mission, motivated by both carrot and stick, Sherwood decides to hedge her bets by unleashing an intelligent shark-monster. Megalodon, to ambush X. Why does Megalodon exist in this sparse-opera? Same reason Sherwood confers with an intelligent Bigfoot: a director's silly in-joke. because he worked on an early CGI junk-flick, BIGFOOT VS MEGALODON. For good measure, Sherwood also arranges a Martian jailbreak to add to X's headaches.

Though XATAA is never more than a junk-flick, I might have been slightly entertained if Fourteen had been able to deliver on all the promised action. But just as was the case with all the SYFY big-beast fests, action costs too much money for cheapie CGI movies. There's just barely enough violence for XATAA to qualify in my combative mode category. Yet while I can't recommend the film, it did make me a bit curious about Fourteen's half-dozen "Bigfoot" junk-flicks.   

    

Tuesday, March 31, 2026

RESIDENT EVIL: DEATH ISLAND (2023)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

Though DEATH ISLAND appeared six years after VENDETTA, the filmmakers did their level best to present this film as a rough sequel. Villains Arias and Diego from VENDETTA are referenced, while Diego's daughter Maria follows up on her quest for vengeance, established in the closing moments of the earlier film.

ISLAND is still pretty good kickass, zombie-smashing action, but it's a little disappointing in that the new Big Bad is not nearly as good as Arias. That said, Dylan Blake has clearly been designed to have a trauma-arc like that of Arias. Several years before the main action of ISLAND, he's a mercenary soldier hired by the Umbrella Corporation, creators of the T-virus, to quell the rampaging zombies. Blake, forced to kill his best friend when he's infected, decides to unleash an ultimate bio-terror upon mankind to exterminate the depredations of human beings, as well as to expunge his sense of personal guilt. The script proposes a weighty theme but doesn't manage to sell it adequately.



However, one element where ISLAND excels is the one in which VENDETTA was deficient: fighting femmes. The RESIDENT EVIL franchise became well-known in narrative cinema for spotlighting the tough-girl character of Alice-- but she was an original creation for the live-action movies. At some point, the filmmakers intended to emphasize the game-character of Jill Valentine, and though that character made one or two live-action appearances, ISLAND seems to be the first time the game-character gets a worthy adaptation. Valentine and her soldier-partner Leon Kennedy are essentially the stars of this outing, with other regulars-- Rebecca Chambers, the Redfield siblings-- in secondary roles. Valentine arguably gets more narrative attention, given that she's being "introduced" to the motion-capture series, and if she's not as superhuman as Alice usually is, she's still a formidable femme. And although Maria Gomez takes the hard fall this time, the filmmakers gave her an excellent hand-to-hand battle with Kennedy to go out on.

           


RESIDENT EVIL: VENDETTA (2017)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

This RESIDENT EVIL motion-capture movie came out long enough after the last in the series, 2012's DAMNATION, that someone in production termed VENDETTA a "reboot." In terms of content, it's indistinguishable from the previous two in the series, but in terms of style, VENDETTA is as impressive as the best of the live-action EVILS.

The main hero here is Chris Redfield, primarily a character known from the RPG. In the EVIL world, illicit experiments have given rise to the T-virus and its variants, which are capable of instantly mutating human beings into ravening zombies. Redfield and his counter-terrorism unit attack the domicile of a known dealer in T-virus bioweapons, Glenn Arias, who has taken captive a female undercover agent. The soldiers are attacked by zombies created by Arias, and then Redfield suffers the sort of trauma that never happened to Chuck Norris. Redfield squares off hand-to-hand with Arias, who looks like a well-dressed day-trader, and the less muscular Arias trounces the bulky warrior. Then Arias leaves his zombies-- including the transformed female agent-- to finish off Redfield, while departing in the company of hottie Maria Gomez and her father Diego, who for some reason has been transformed into one of the bulky virus-mutants called a "Tyrant." Once the villains have escaped, air support flies in and bombs the zombies, saving Redfield.

Four months later, scientist and former agent Rebecca Chambers (also a game character) has succeeded in formulating a vaccine that can keep the virus from spreading. Arias learns about this somehow, and he unleashes his virus on the research facility. Though the other scientists are zombiefied, Chambers saves herself from that fate with her vaccine, after which Redfield and his team extract her. Chambers and Redfield then seek the help of another agent with considerable counter-bioweapons experience, Leon S. Kennedy. Kennedy has some previous trauma bugging him, but he finally agrees to join another assault on Arias after Maria and Diego Gomez attack first, kidnapping Chambers.

Ostensibly Arias wants to nullify Chambers before she can make his bioweapons obsolete. However, unlike the standard Chuck Norris evildoer, Arias also has a trauma in his past, and it's actually more emotionally resonant than Kennedy's. Years ago his estate was carpet-bombed by someone who didn't like his munitions-profession, but as it was the day of Arias' wedding, his bride perished in the holocaust. Now Arias gets the nutty idea that Chambers is going to become his new bride, though he also has some demented idea of somehow transplanting part of the dead bride into the scientist's body. Fortunately, Kennedy, Redfield and a few allies storm Arias' base, resulting in the destruction of his plans and most of the villains (though Maria survives, possibly for later use). 

This is a good kick-ass film, without any great complexity but with a fair amount of emotional resonance. Oddly, though Chambers and Maria are positioned as action-girls, and there's one unnamed female ally in the big climax, this time the guys get all the good scenes (including Redfield's rematch with Arias, which has a more salutary outcome).        

                   

Friday, March 27, 2026

RESIDENT EVIL: DEGENERATION (2008)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*


DEGENERATION was the first motion-capture animated film based directly on the popular video game, and the first time an adaptation linked up the game's protagonists, soldier Leon S. Kennedy and scientist Claire Redfield. That means that viewers like me-- who only knew the series that starred original movie-character Alice (Milla Jovavich)-- had to go Alice-less.

While the character design of Claire Redfield has a stronger vibe than I've seen in a lot of motion-capture animation, the story is a fairly dull setup of all the basics of the franchise. The viewer learns how an evil corporation designed the insidious T-virus, which has the unfortunate side effect of turning its victims into killer zombies. If one doesn't want to hear that much about the mechanics of who did what to whom, DEGENERATION fails to provide much in the way of dynamic characters or situations.

Its most positive aspect is that this film got all the exposition out of the way, so that the next in the series, DAMNATION, offered a lot more of the kickass action integral to the live-action movie franchise.      


Saturday, February 14, 2026

NIGHT FRIGHT (1967), TOP LINE (1988)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *poor*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *cosmological*

Despite having lots of trash-films to choose from on streaming channels, I can't help checking out the various junk offered on the Mill Creek collections. I haven't found anything outstanding yet, even in a "so bad it's good" way. Yet at least sometimes even crap gives me exercise in finding a new way to condemn it.

I'd seen the cheapie "teens vs space monster" flick NIGHT FRIGHT broadcast on TV long ago and remembered nothing about it but a general negative impression. And there really was almost nothing to remember. It's at least a small curiosity that this dull 1967 drive-in fodder got re-released on some 1980s video label with a new title, implying that FRIGHT might be a more violent version of Spielberg's E.T. 

Most of the film involves a gorilla-like monster who emerged from a "spaceship" stomping around a rural town and killing off a few generally "clean" teens, before the sheriff (John Agar, the only "name" actor) brings the creature down. No one else can act their way out of a paper bag, and the monster is only shot in darkness, probably to conceal the suit's zipper. One small novelty in the script is that the monster isn't an alien. According to an explanation by the town's high-school professor-- who was apparently involved with the US space program at some time-- the creature is an Earth-animal, possibly a real gorilla, whom American scientists experimented on so that it could survive in outer space. So the "spaceship" was American-made, but it was launched with, what, zero publicity?  Frankly, the 1959 origin of DC's monster-ape Titano-- also an Earth-anthropoid sent into space, where he got special powers-- makes this bland piece of tedium look pretty sad.

     

TOP LINE, an actual eighties movie, is at least lively if no more consistent than NIGHT FRIGHT. 

Italian writer-director Nello Rossati had worked on at least two decent junk-movies known to me: the Ursula Andress sex-flick THE SENSUOUS NURSE and DJANGO STRIKES AGAIN, the only legitimate sequel to the 1960s DJANGO. I suspect that Franco Nero's association with TOP LINE was born of having worked with Rossati on the DJANGO sequel. The poster makes TOP look like another Indiana Jones clone, but what viewers got was an erratic, confusing "thriller" about an author and his girlfriend who discover that there are aliens among us.

What's the nature of the aliens, and what are they doing on Earth? Why do various government agencies pursue Author Ted and gal-pal June (Nero and Debrah Moore) to keep them from revealing the aliens' dubious secrets to the public? Why did guys like William Berger and George Kennedy consent to do glorified cameos here? Maybe this nonsense would have been more bearable if Nero and Moore had played a tough guy and girl like the leads of RAIDERS. Then, TOP might have been a decent "Indiana Clone." But all the stars do here is run away a lot. There are just two diverting scenes. In one, the protagonists are pursued by a Terminator-like robot, but they manage to thwart the automaton by luring him into the horns of a dilemma-- a dilemma consisting of a savage bull. In the other, Ted finds out the hard way that his ex-wife is one of the aliens, and that she's actually a lizard-like humanoid in Earth-disguise. Rossati doesn't write any memorable dialogue here, but Nero sells the scene with his look of horror, implicitly at having slept with a lizard-lady without catching on to any difference. The bottom line is that TOP LINE is pretty close to the bottom, but Moore and Nero keep this crap from being as stinky as many other timewasters.

            

Wednesday, February 11, 2026

FIST OF THE NORTH STAR (1995)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *poor*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *metaphysical*

In my review of the 1986 anime adaptation of this ultraviolent shonen manga, I gave that flick a "fair" mythicity rating, but only because the makers were loosely keyed into some of the philosophical concepts behind certain forms of the martial arts. That said, it was still just a garden-variety fantasy-adventure, in which a brooding hero wandered around a devastated earth, dispensing violent justice to depraved criminals and madmen. I think director Tony Randel and writer Peter Atkins-- reunited since their teaming on HELLRAISER II, which was also the best film on both of their resumes-- tried as best they could to make a decent time-killer on a very modest budget. But the results were less consequential than the sort of efficient-if-average American chopsockies for which star Gary Daniels became best known, such as BLOODMOON and HAWK'S VENGEANCE.





Randel's direction has been attacked by some fans, but he closely followed the storytelling example of his template, as much as did the NORTH STAR anime. The manga, being a typical shonen of the 1980s, leavens its bloody mayhem with scenes of the tormented hero Kenshiro (Daniels) brooding over his sufferings. His stoicism is expressly contrasted with the freakish fiends who sadistically prey upon the weak and helpless, not least a pair of winsome children. Randel and Atkins deliver pretty much the same content in their live-action movie, but somehow it doesn't ring as true as some of the better (but still average) post-apoc films in the Western tradition. It's true that the actors playing the main villain's nasty henchmen, such as Chris Penn and Clint Howard, mug horribly. But such roles don't generally allow for any nuance, so that's not really the performers' fault.

The live-action film's main problem may be writer Atkins' inability to do anything interesting with main villain Shin (Costas Mandylor). He's pretty much the standard ruthless conqueror who plans to rebuild a shattered world in his own image, but his only personal aspect is his history with Kenshiro. Years previous to the film's "present," Shin coveted Julia (Isako Washio), girlfriend of Kenshiro and challenged Kenshiro to possess her. Though both are masters of their respective styles-- "North Star" and "Southern Cross"-- Shin won the battle. The villain then departs with his prize and leaves the hero alive. This is a pretty good reason for the hero to brood, but in most chopsockies, the humiliated protagonist trains like a demon to overcome his enemy in a return match. If Kenshiro trains in the time between his defeat and his rematch, it wasn't depicted-- and I don't think the 1986 anime shows anything similar either. 

Randel's film is also undermined in that Kenshiro's signature move involves rapid-fire blows to his opponent, which transmit such massive stress to a human form as to cause it to explode. Animation can make this fantasy seem persuasive, but in live action, even a greater budget for practical effects could not have pulled off this stunt. So it all comes down to Daniels and Mandylor slugging it out in a boring and predictable climax. The only good thing about the film is, as I said earlier, that it did lead to Daniels-- a mediocre actor but a quality martial artist-- making other films that weren't as ambitious but did not, so to speak, have as far to fall.

    
                   


Monday, January 26, 2026

QUEEN OF OUTER SPACE (1958)

 

PHENOMENALITY: *marvelous* 
MYTHICITY: *fair*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *sociological*

The phrase "tongue in cheek" not infrequently comes up in reviews of QUEEN OF OUTER SPACE. But no matter how many tongues are lodged in how many cheeks, QUEEN's not a comedy because it isn't structured around the production of jokes and funny situations. Despite all the risible elements of the movie-- not least the presence of top-billed Zsa Zsa Gabor, the Venusian with a Hungarian accent-- the plot is structured like a drama. The essence of the story is yet another reprise of the War Between Men and Women, in which the men win the contest by killing a monstrous incarnation of femininity.

The usual backstory routine: Ben Hecht, writer of many Classic Hollywood movies, either composed or inspired a ten-page treatment about a planet ruled by inept females. Allied Artists bought the treatment for one of their low-budget sci-fi productions, such as 1956's WORLD WITHOUT END, as well as hiring that movie's director, Edward Bernds, for QUEEN. The credited screenwriter was Charles Beaumont, who has scored some success in SF-magazines but in 1958 had only successfully sold three television scripts before this job. What Beaumont and any uncredited collaborators produced was almost certainly compromised by QUEEN's low budget, recycling costumes and props from three or four other SF films, including a giant spider-puppet from WORLD WITHOUT END. 

Though Beaumont had yet to make his Hollywood bones, he does establish his gender-conflict fairly clearly in the opening scenes, at least as well as the best-known "babes in space" movie of the 1950s, CAT WOMEN OF THE MOON. Unlike that 1953 flick, QUEEN's space voyage is manned by an all-male team of four astronauts. Three of them, Captain Patterson (Eric Fleming) and two other young guys named Mike and Larry, express a desire to take on an exploratory mission in space, but they're obliged to do a "milk run" to an orbiting space station, escorting its architect Prof. Konrad (Paul Birch) to that destination. Even being told that they're to investigate anomalous signals to the station doesn't satisfy these seekers of glory, none of whom have any strong ties to females of the species (though Larry is constantly portrayed as the facile ladies' man of the bunch.)

However, when their spaceship approaches the station, a mysterious ray destroys the orbital and everyone aboard. Patterson and his three-men crew seek to avoid the ray, but it must not be the same one, for the ship is transported all the way to a jungle-planet. Despite an initial sighting of snow-- poetically described as "angel's hair"-- the four astronauts find that both atmosphere and gravity allow them to leave the ship and wander through a potted-plant jungle. Konrad theorizes that they've reached Venus, even though it doesn't look anything like established theories about the planet's nature.

Beaumont doesn't waste time on the discrepancy, for the viewer instantly gets proof that the planet MUST be Venus, since the guys are taken prisoner by a gaggle of love-goddesses. Okay, they're just a lot of cute girls in short skirts, but they're armed with disintegrator rays, so the guys have to go along. The astronauts see no men of any age (or women who are extremely old or young), and a tribunal headed by mask-wearing Queen Yllana (Laurie Mitchell) accuses the Earthmen of plotting an invasion of Venus. Yllana announces that the men are to be executed, but then she simply has them confined in some room together.

While under "cathouse arrest," the Earthmen meet Talleah (Gabor), allegedly a scientist, though she never says anything remotely technical. She gives the guys a quick and dirty summary of Venusian history. Ten years ago, Venus engaged in a war with another planet (whose name sounded like "Mordor"). Venus won, but the planet suffered radiation bombardments. Yllana and her all-female coterie somehow overthrew all the Venusian males and exiled them to a neighboring "satellite." Yllana and her allies are apparently fine with never enjoying male company again, but Talleah has assembled a gang of rebels planning to end the Queen's rule. Also, the Earth-guys learn that Yllana is responsible for blowing up the space station, and that she plans to do the same to the planet Earth.

However, everyone thinks that Patterson ought to try making out with Mask Maiden, so he vows to take one for the team. Unfortunately, Yllana takes off her mask and reveals that her real reason for hating men is because nuclear radiation ravaged her facial features (though the rest of her is perfectly fine). She wants to make an exception of Patterson, so that he becomes her consort on Venus. But not only does the captain have "butterface" issues, he's already got the come-hither from Talleah, so he turns Yllana down.

One might think that Yllana now has no reason to keep any of the Earth-dudes, and I don't think she even says anything about letting them live long enough to watch Earth die. Bernds must have insisted on re-using his damn fake spider from WWE, because the Earthmen briefly escape with Talleah and a couple of random girl-buddies, but only long enough for Mike to get attacked by, and saved from, the unconvincing arachnid. So Talleah fakes apprehending the fugitives and takes them back to their previous set. Beaumont kills a little more time by having Patterson capture Yllana and letting Talleah don the Queen's mask to impersonate her-- but this gambit also fails. Yllana escorts all of her enemies to the site of the long-range disintegrator ray, which looks like a giant easy-bake oven. Then Yllana presses what she calls a "red button" (actually black) -- and the machine simply doesn't work. Talleah's rebels attack Yllana's guards in a half-hearted battle, while Yllana runs inside the machine to make it work. Instead, the ray-machine blows up and finishes off the Ugly Duckling. Talleah becomes queen and orders the return of Venusian men from exile. The world has been safe for the return of heterosexual coitus, so the astronauts conveniently receive orders that they can stay on Venus for at least a year of humping.

Beaumont's best movie/TV work was ahead of him. But though he crafted a sloppy script, that's probably helped the movie in its claim to "so bad it's good" status. Ironically, there are some major tropes in QUEEN that could have made for a decent formula-movie, along the lines of Bernds' equally cheap WORLD WITHOUT END-- and not just the trope of the male-female war. Yllana "coulda been a contender" for good villainy, given that she holds warring males responsible for her disfigurement, and thus for her exclusion from hetero happiness. During Talleah's mask-masquerade, Patterson comments that she could be Yllana's "twin sister" (despite the accent), and the idea of heroes and villains mirroring each other is another rich trope, even though you'd have to make Talleah interesting for the trope to work at all. It's interesting that Patterson refers to the ship's attackers as "deadly neighbors," and what better justifies regime-change than finding out that your neighbors are already plotting against you? But all of QUEEN's tropes are as stillborn babes. Zsa Zsa wouldn't have been selected for a good script at all, so her casting is another of the movie's "tongue-in-cheek" aspects. And wouldn't most actors prefer to be known for a notorious dog than for an efficient formula-film remembered only by a small coterie of nerds?

                        

 

Monday, January 19, 2026

STEEL FRONTIER (1995)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *good*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, sociological*


Now THIS, unlike some of the sludge I've recently reviewed from the defunct PM Entertainment, is what the company was capable of when it put good people in charge of their low-budget action-movies. I've seen other good formula-flicks from director/co-writer Jacobsen Hart and co-writer Paul Volk, but STEEL FRONTIER is an exceptionally good reworking of the post-apoc subgenre and of the westerns that partly inspired them.



Once again, some idiot dropped the Bomb, and that instantly flung the remnants of humanity back into the framework of the Old West, with scattered enclaves of hard-working tillers of the soil, continually menaced by wasteland savages (cannibals called "roach-eaters") and by a roving gang of ruthless bandits. In deference to the influence of MAD MAX, this gang of "Death Riders" use automobiles rather than horses to cross the desert, and the bandits themselves seem to be rogue members of the US army. That their leader (Brion James) is given the name "Quantrell," emulating that of the post-Civil War raider, indicates that the writers wanted to allude to the power of the military to foster tyranny. Other members of the Riders include Quantell's second in command Acker (Bo Svenson), the leader's wimpy son Julias (John C Victor), and other weirdos, one of whom is named Chickenboy in reference to his feathery attire.        


 We meet the hero first, though, when he has to mercy-kill one of the Death Riders' victims: a man with his legs torn off, left to die in the desert. This is the taciturn Yuma (Joe Lara), whose origins are never revealed, though there's the suggestion that he might have been, like Mad Max, an enforcer of the law. Some reviewers compared Yuma to Jesus, I guess because he has long hair and because late in the film he gets wounded in the side. But there's a clever allusion to Yuma's real nature in a conversation between Quantell and Acker, where Quantrell opines that he doesn't like his gang's name because "Death rides alone." And who does director Hart immediately cut to, riding alone on his motorcycle to his death-dealing conflict with evil? Only one guess allowed.


 There are no great surprises to the plot. The Riders take over a peaceful town and began heaping indignities upon the residents, including beautiful Sarah (Stacie Foster) and her young boy. Yuma shows up and joins the Riders in order to whittle them down from within, before making an all-out assault, aided by Sarah and some of the more courageous townfolk. Quantrell, who's left town to coordinate with other members of his gang, finds out about the rebellion and leads more bandits to wipe out the whole town. Instead the bad guys are taken out and heroic Yuma gets the de rigeur final battle with the main villain, before cycling off into the sunset.

Aside from the allusions to Yuma being both Jesus and Death, the writers provided the actors with lots of quick emotional moments. Quantell, raging when he finds that Yuma killed his son. Sarah trying to get the cowardly populace to fight back. Sarah's son trying to save his mother from rape with a slingshot and undergoing a rite of passage as he manages to kill the idiot Chickenboy. Svenson confessing to Yuma that before the Bomb fell, he'd hoped to become an astronaut, and wondering if some of them are still in orbit above the ruined world. And though I've rarely been impressed with Joe Lara, here he does a fine job of putting across his version of a "man with no past." And for once, the usual PM policy of punctuating the drama with explosions, gun-battles and fistfights works to good effect.    

Sunday, December 14, 2025

V: THE FINAL BATTLE (1984)

 



PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *cosmological, sociological*

At the end of my review of the original V miniseries, I described how Kenneth Johnson, creator of the V franchise, had contributed ideas to the 1984 three-part sequel. However, he parted ways with NBC and distanced himself from the project by letting his work be billed under the protest-pseudonym "Lillian Weezer." 

I also noted that it's impossible to know if Johnson's V-vision would have been better than what NBC put together with its own producers and their director of choice, Richard T. Heffron. Now, while I don't find in Heffron's repertoire as many famed accomplishments as I find in Johnson's, I did see a lot of the former's TV and theatrical works, and he certainly was no hack. I particularly admired a telefilm he directed regarding the Nez Perce tragedy, I WILL FIGHT NO MORE FOREVER.

One big advantage Heffron had was that Johnson's 1983 story supplied all the necessary setup for the Visitors' stealth invasion of Earth, thus eliminating much of the need for exposition in the sequel. But one great improvement is that Heffron's writing-staff pared down a lot of the extraneous characters from the '83 series. Additionally, whereas the main characters of Julie and Mike (Faye Grant, Marc Singer) proved a little banal in the first film, the addition of a third central character, Ham Tyler (Michael Ironside), provided a greater sense of conflict. Unlike civilians Julie and Mike, Ham joined the rebels as an experienced combat veteran, and he wasn't shy about expressing his opinions on how the resistance should be run, or even openly defying his "old pal" Mike. 

An equally strong parallel idea focused more upon the villainous head of the Visitor operations, Diana (Jane Badler). Technically in both serials, a male alien named John (Richard Herd) held the power of command over the mission, but Diana received much more attention in the '83 two-parter, and BATTLE found even more ways to play up the feminine fiend. In fact, she too had to deal with internecine troubles, since a superior officer, one Pamela (Sarah Douglas), comes to Earth to take over the project. However, Diana shows her propensity for super-villainy by simply assassinating her commander.


That's not to say BATTLE is perfect. Despite fewer characters, there are a lot of disposable subplots, giving the three segments a choppy feeling. However, the best subplot from the '83 serial-- that Earth-girl Robin giving birth to a hybrid-- receives strong execution. In fact, the Interplanetary Mama gives birth to two such hybrids, and Part 2 shows a particular moment of horror when Robin's birth of a human-looking girl infant, Elizabeth, is followed by a reptilian goblin springing from her uterus. However, Part 3 saves the heroes the difficulty of putting down the goblin-child, for it perishes by exposure to Earth-bacteria-- which development in turn gives the Earthlings the chance to show the Visitors that visiting-time is over.

There's also a decent arc for the quirky "good alien" Willie, played in a modest, self-effacing manner by the future Freddy Kruger. Compared to the Johnson narrative, BATTLE has much less pontificating about a return of fascism, and more visceral action. Even the Julie character, usually not seen in the field, gets to shoot down bad aliens with her laser pistol. Heffron and company also drop one of the plot-threads suggested in '83, that the Earthpeople might seek to summon some of the ETs who'd been enemies to the Visitors-- which was a terrible idea, even though it would have fit Johnson's labored WWII parallel. It's far more satisfying to see the Earthlings win the BATTLE on their own.