PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *drama*
CAMPBELLIAN FUNCTION: *metaphysical, psychological*
A blog devoted to sorting out the phenomenology of film.
PHENOMENALITY: *marvelous*
PHENOMENALITY: *marvelous*
"[Hyrkania] was a place of breathtaking beauty and pristine nature, where people lived as one with the Goddess of the Earth ... it was a time of peace and harmony, until the rise of the barbarian king Anzus, who swept across the land, bringing terror and destruction wherever he went."-- Initial voiceover to RED SONJA.
"It's knowledge that brings civilization to the barbarians."-- Draygan, haranguing a defeated ruler about the foolishness of theism.
SPOILERS SPOILERS SPOILERS
My first reaction to the voiceover was that writer Tasha Huo was putting some heavy symbolic baggage upon Hyrkania, the native land of heroine Red Sonja. The "Red Sonya" created by Robert E. Howard was a denizen of 16th-century Poland, so Marvel comics editor Roy Thomas probably decided that Marvel's version, "Red Sonja," would hail from Howard's quasi-Russian realm of Hyrkania. Since Marvel writers never made much of Sonja's national origins, it's likely Huo conceived the movie's opposition between a prelapsarian, paradisical Hyrkania, violated by barbarians, and evil Draygan's vision of a grand future that eliminates both gods and barbarians.
The comics-Sonja became a woman warrior after losing just her immediate family, but this Sonja (Matilda Lutz) loses her whole village when it's ravaged by Anzus the Barbarian. She and a few others escape death in the forests, but the other refugees perish. Sonja spends the next decade or so looking for any other survivors in the vast Hyrkanian forests, accompanied only by her loyal steed Vihur. Aside from her fruitless searches, Sonja does little but worship her people's goddess Asherah (modeled on one of the fertility deities of the ancient Near East) and hone her swordfighting skills, like a blade-wielding Sheena of the Jungle. Meanwhile, her fated enemy Emperor Draygan (Robert Sheehan) has tapped the powers of strange science to conquer many realms including that of Anzus. Then Draygan decides to extend his empire into the Hyrkanian forests, along with a retinue of soldiers and some key henchpeople. The most notable of these is Annisia (Wallis Day), a swordswoman who was given her freedom after killing dozens of opponents in Draygan's gladiatorial games, but who is now haunted by the voices of those slain in the arena. Once Draygan starts clear-cutting trees and caging wild creatures, Sonja utters the classic line, "Now we have a quarrel." (Just kidding, that was from SWORD AND THE SORCERER.)
Later Huo's script will get confused about whether Sonja should be termed a Hyrkanian or not, despite the voiceover's clear implication that she belonged to that realm. And here's where I unleash my only major "spoiler:" Huo allows this confusion because she wants to sell a "big reveal" at picture's end: that Draygan was also a survivor from Sonja's village. However, though young Draygan was enslaved by the ravagers, the boy somehow kept hold of an incomplete "Book of Secrets, taken from the village temple. While Sonja grew up in the forest, venerating the Earth Goddess, Draygan reviled all deities and used the proto-science from his Book to become a new Emperor. When Sonja gets in Draygan's path of conquest, he gets the idea that she, being a Hyrkanian, can lead him to the missing parts of his Book of Secrets, which supposedly will give him even greater power.
Since Draygan wants Sonja's supposed knowledge, the Emperor tries to break her by sentencing her to the arena. This backfires, for Sonja gathers her fellow gladiators into a fighting-force, and after a nice (albeit short) battle with a giant Cyclops, she and her allies escape. As a further touch of irony, one of the other gladiators, name of Daix, really is one of the "special Hyrkanians" both Draygan and Sonja have been looking for. This development leads to an equally ironic resolution of the Book-subplot, which I'll pass over. Annisia and Sonja duel just twice before both Draygan and his forces are defeated by Sonja and her warriors. After much carnage, I'll state that the concluding face-off between the three opponents isn't like any other sword-and-sorcery film I've ever seen.
It's fair to argue that Huo and director W.J. Bassett may have cadged their dialectic from a lot of earlier, non-Howardian sources, particularly the 2009 AVATAR, with its opposition between nature-worshipping primitives and materialistic, acquisitive invaders from Earth. Yet in one respect RED SONJA plays fair with its dialectic more than AVATAR does, in that SONJA addresses (to revise Ingmar Bergman) "the Silence of Goddess." Comics-Sonja lives in a world of demonstrable gods and sorcery. But there's no real magic in the SONJA world-- only scientific devices and some nonhuman species. Both theist Sonja and atheist Draygan complain that Asherah does not answer their appeals, and the Goddess only speaks to Sonja once, when the wounded heroine hovers between life and death. So is Asherah real, or is Draygan right, that all gods are just conjured from the imagination?
Now I've written so much about SONJA's plot and theme that one might think it's some feminist lecture against toxic masculinity, like the execrable 2020 BIRDS OF PREY, to name another adventure-flick with both a writer and director from the XX side of the gene pool. SONJA might not be a great adventure-movie like the classic 1982 CONAN, but it shows the same excellent bloody-mindedness seen in the early Kathryn Bigelow films. Star Matilda Lutz, despite standing only a little over 5'6", displays a tigerish quality foreign to other Sonja-actresses (all two of them). If all one wants from a barbarian fantasy is throats slashed and guts stabbed, SONJA ought to fulfill those needs. I've avoided looking at other reviews, but if it's true that most of SONJA's reviews have been negative, they must have all come from people who never saw a really bad S&S film.
PHENOMENALITY: *uncanny*
PHENOMENALITY: *marvelous*
There's at least three other franchises named Van Helsing, and this one, by CGI-director BC Fourteen, may be the least of them.
I decided to sample this VH, though, because while researching XTERMINATOR for my review, I learned that the villainous robot made an appearance in VH, as well as (very briefly) the BC version of Bigfoot. But the great-grandson of Abraham Van Helsing, astronaut Jack Van Helsing, is the star here-- though he doesn't directly contend with either X or two other evil presences in the muddled story.
I made fun of the fact XTERMINATOR obviously swiped its basic plot from ESCAPE FROM NEW YORK, but VH might have been better with more story-theft. There's sort of an arc in that the script tells viewers that the Earth was turned into a wasteland in 2022, and by the end of VH, the hero returns to humankind's homeworld and sees that life has begun to thrive again. But this does not happen because of anything done by the hero or anyone else. VH is just a jumble of separate scenes that BC wanted to execute. Only in one way is VH better than its predecessor: VH has one decently executed fight-scene, where Jack in his spacesuit duels a similarly garbed enemy while both are floating in space. But BC partly undermines his own scene by capriciously naming Jack's opponent after the Symbolist painter Gustave Moreau for no good reason I can see.
PHENOMENALITY: *marvelous*
I know nothing about the origins of this low-budget CGI oddity. But just as a guess, it looks and sounds as if writer/director/voice-actor "BC Fourteen" started out trying to make a fan-film about the armored adversary from George Lucas' prequel STAR WARS series, General Grievous. Then he reworked his CGI model into a more skull-faced humanoid and dubbed hm "Xterminator," but kept the raspy, acerbic voice-characterization.
The setting is some futuristic sparse-opera-- my new term for a space-opera so sparse in details that it might as well be a western. Almost all we see of humanity are various armored soldiers, under the command of one Grace Sherwood, and her raison d'etre as a commander of Earth-forces is to play "Thunderbolt Ross" to the robotic villain Xterminator. He calls himself "X" for short, but he's an apocalyptic AI who despises humans as much as humans despise him. So who does Sherwood call upon when her creator obliges her to rip off "Escape from New York" and send someone to Mars to rescue a missing diplomat? That's riiiight...
While X is on his Mars mission, motivated by both carrot and stick, Sherwood decides to hedge her bets by unleashing an intelligent shark-monster. Megalodon, to ambush X. Why does Megalodon exist in this sparse-opera? Same reason Sherwood confers with an intelligent Bigfoot: a director's silly in-joke. because he worked on an early CGI junk-flick, BIGFOOT VS MEGALODON. For good measure, Sherwood also arranges a Martian jailbreak to add to X's headaches.
Though XATAA is never more than a junk-flick, I might have been slightly entertained if Fourteen had been able to deliver on all the promised action. But just as was the case with all the SYFY big-beast fests, action costs too much money for cheapie CGI movies. There's just barely enough violence for XATAA to qualify in my combative mode category. Yet while I can't recommend the film, it did make me a bit curious about Fourteen's half-dozen "Bigfoot" junk-flicks.
PHENOMENALITY: *marvelous*
PHENOMENALITY: *marvelous*
Ellen Yin gets dethroned from her tenuous position as Batman's sidekick, making room for his costumed counterpart-- Batgirl? Well, I suppose it's a twist on the standard routine, and I could imagine a scenario in which this more "human" Batman gets softened up by this distaff imitator, making him more amenable to adopting Dick Grayson. I'm not sure the showrunners gave the matter that much thought, because this version of Batgirl has no gravitas. She's like a kid sister tagging after her older brother, and not much beyond that.
A DARK KNIGHT TO REMEMBER (G)-- This may be THE BATMAN's best single episode, since it's predicated on the series' notion that this Batman is as much Bruce Wayne as his alter ego. In battle with Penguin, the hero sustains a head-blow, and upon resuming his regular ID, forgets that he ever was Batman. In essence, Wayne begins acting in line with the public perception of his identity, and that includes running away when threatened by a super-crook like Penguin. Slowly, Wayne's own altruism re-asserts itself, and Alfred helps him recover his full memories-- but it's a laborious process, the obverse of the crimefighter's unshakeable sense of self in the BTAS episode "Perchance to Dream." On a sidenote, it's a pleasure to see a Penguin who can really fight: he's like a cross between Quasimodo and Sammo Hung.
A FISTFUL OF FELT (F)-- Hugo Strange still seems to be no more than an eccentric analyst, and his newest gambit is to purge the Ventriloquist of his criminal tendencies by giving the demented fellow a wacky felt puppet with no hostile personality. Of course there's no more Ventriloquist stories if he's cured, but this tale includes an epic "battle of the hand-puppets" worth seeing.
RPM (F)-- Here's a Batmobile-centric tale for a change, and it's arguably a level up from the car just being swiped by Penguin. New villain Gearhead has some bionic abilities and can interface with a car's computer systems to usurp control. Batman loses one Batmobile but builds another to grind the evildoer's gears.
BRAWN (P)-- This is probably the series nadir. Joker gets hold of Bane's super strength chemical and becomes Super-Joker. Batman creates a power suit with which to fight the fiend, and dimwit Batgirl horns in on the action. Grueling.
THE LAUGHING CATS (F)-- Batgirl has her first throw-down with Catwoman, but both the Cat and the two Bats must make an alliance to thwart Joker's latest larceny. Batman doesn't have any response to Catwoman's overtures, aside from not trying too hard to jail her.
FLEURS DU MAL (F)-- "Makin' copies" (old SNL catchphrase) becomes Poison Ivy's new gig, as she starts replacing city officials with her version of "pod people"-- which makes a lot more sense than most of her gambits. Batgirl is understandably torqued when her father is one of Ivy's victims. The title stems (heh) from the name of a poem-collection by Baudelaire, whose own name gets worked into the story.
CASH FOR TOYS (P)-- Batman contends with a poor man's Toyman, name of Krank-- appropriately named, since the episode seems "cranked out."
THE APPRENTICE (F)-- Joker gets a case of "sidekick envy" due to Batman's mentorship of Batgirl. And though I've often liked seeing Joker as a devilish tempter, his selection of a dorky teenager seems counter-intuitive.
THE ICY DEPTHS (F)-- Alfred gets some backstory as he's obliged to cope with an obnoxious former schoolmate who drags the butler into a treasure-hunt. However, both Penguin and Mister Freeze seek the same bounty.
GOTHAM'S ULTIMATE CRIMINAL MASTERMIND (F)-- Hugo Strange finally crosses the line, creating a self-aware computer program, DAVE, that believes itself to be the ultimate super-villain. Unlike the comics' Hugo Strange, the mad scientist here seems to be something of a "villain-fanboy," even impressing the program with his own engrams. Thus DAVE is in the grand tradition of all Frankensteinian creations who act out their creators' desires. Once DAVE whips up a robot body for itself, Batman is hard pressed to best the AI on any level, except for that most Socratic necessity-- that of "knowing yourself." And so Strange ends up in his own funny farm, vowing vengeance in some future encounter.