Sunday, February 15, 2026

HULK AND THE AGENTS OF SMASH, SEASON TWO (2014-15)

 

PHENOMENALITY: *marvelous*
MYTHICITY: *fair*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTION: *cosmological, psychological, sociological*   

The second and last season of HULK/SMASH is almost indistinguishable from the first. In fact, the first six episodes of Season Two deal with the Smashers getting "lost in space" following events in one of the last Season One episodes. I'm not sure that these agglomeration of Hulks were well-suited to cosmic adventures with the Skrulls, the Silver Surfer and Ego the Living Planet. But the space-stuff doesn't last that long if one doesn't like it.



Much as with Season One, the weakest stories are usually those that try a little too hard to be humorous, like "A Druff is Enough," in which the impulsive A-Bomb takes a cute little alien aboard the Smashers' spaceship, with the expected chaotic results. Two different stories deal with villains seeking to drain gamma energy from one or more of the Hulks. but I confess I didn't notice the plot duplication the first time out. Arguably, there might be slightly less usage of standard Marvel villains this season, concentrating mostly on the Green Hulk's main villain The Leader, the Kree leader the Supreme Intelligence, and The Maestro, an insane time-variant of the Hulk himself. Season Two also includes a version of "Nick Fury's Howling Commandos." who had previously appeared on a contemporaneous SPIDER-MAN episode. But the most noteworthy story involves the Smashers teaming with the Avengers to oppose the Kree, which conflict concludes somewhat after the fashion of the "Kree-Skrull War" from a 1970s AVENGERS continuity.    

There are a smattering of stories about the Smashers feeling ambivalent about being both "heroes" and "monsters," but this conceit doesn't go very deep. The level of characterization is always light and breezy, like many (though not all) Silver Age Marvels. However, there's a less salutary likeness to Sixties Marvel in that the group's one female member gets short narrative shrift, just like certain femmes formidables of the comics, principally Scarlet Witch in AVENGERS and Marvel Girl in X-MEN. Overall, the SMASH series isn't so much notable for doing great new stuff as for not getting things wrong as do many other Marvel animated adaptations.

          

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