PHENOMENALITY: *marvelous*
MYTHICITY: *good*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTIONS: *psychological, sociological*
Stephen Kandel’s “True or False
Face” takes almost nothing from Bill Finger’s story “The Menace
of False Face” (BATMAN #113, 1958), except the basic idea of a
disguise-master villain of that name. The False Face of the
comics-tale is a small-time heist artist, using his skill with
disguises to pull off robberies. At the story’s end the Dynamic Duo
pull off his mask, exposing him as a “frightened criminal”—after
which he never made another comic-book appearance.
To be sure, Kandel’s False Face
(Malachi Throne) only makes a single appearance on BATMAN ’66, but
he’s revised into a formidable supercriminal whose warped devotion
to all forms of falsehood makes him as much a world-beater as Joker
or Penguin. Aside from those times when he’s fully in
disguise—during which times False Face’s character is played by
another actor than Throne—the villain wears a face-fitting plastic
mask whose mouth does not move and through whose eyeholes the eyes
can barely be glimpsed. Though one might expect the episode to end
with Batman ripping off this false face, neither he nor any else
chooses to unmask the master manipulator as he’s taken into
custody—possibly a repudiation against the way the one-shot
comics-villain is duly humiliated.
False Face leads off his reign of
terror with a robbery that bears no relation to his grand plan.
Afterward, following the usual pattern, the guest foe throws down his
gauntlet to attract the Crusaders’ attention. This time said
challenge takes the form of a message hand-delivered to Commissioner
Gordon’s office when the Commissioner and Chief O’Hara are
conferring with the heroes. Batman, in addition to deciphering False
Face’s clue about his next crime (a little too patly, it must be
said), discerns that the old man serving as a messenger is False
Face’s henchwoman Blaze, no mean master of disguise herself. Blaze
then escapes with a daring leap from a high window, marking her as
one of the more active gang-girls. She;s later seen in the villain’s
hideout, as False Face’s henchmen congratulate him on his
successes. The villain’s Bizarro-style response is, “Thanks, men.
I know you didn’t mean it.”
Even though BATMAN ’66 is never a
purely ironic construct, its dalliance with the camp aesthetic means
that the show’s characters are a lot like False Face: nothing they
say can be taken at absolute face value. The Duo chase down False
Face’s clue, but an apparent armored-car hijacking—in which the
villain carelessly parks near a fire hydrant—turns out to be an
ambush. The heroes eventually work out that the evildoer’s plan
involves counterfeiting, though not until the episode’s second part
do they work out that he plans to flood the country with false
currency, so that “nobody could tell true from false.”
During the ambush, the Duo take Blaze
prisoner, though False Face crosses them up by abducting Chief O’Hara
and taking his place during the next conference in the Commissioner’s
office. Though Gordon tries to take a hard line with Blaze, Batman’s
more liberal view—“even False Face has a conscience,
somewhere”—makes him vulnerable to Blaze’s pretense at
repentance. She leads the Duo into a trap in Gotham’s subway
line—but the prospect of actually killing her opponents, rather
than just tricking them, sours her on the criminal life. (She’s
also the first female villain to be swayed, at least in part, by
Batman’s manly charms.)
False Face’s deathtrap—that of
leaving the heroes epoxied to the railway tracks, as a train comes
bearing down on them—is almost exceeded by their method of escape.
Back in the Batcave, Alfred hears a coded message on the radio that
encourages him to call Batman on his radio. Fortunately, Batman
doesn’t need his hands free to access this device, and he tells
Alfred to activate the radio’s self-destruct capacity. This breaks
one of Batman’s bonds, and since once again the villain doesn’t
remove the Duo’s special belts, he uses his weapons to break Robin
and himself free. Later the heroes dope out that the radio message
came from Blaze.
Back at False Face’s HQ, he’s all
but decided that Blaze has switched loyalties. Yet, instead of
killing her, he takes her along, albeit handcuffed, during his next
escapade. Batman finally decides to beat the villain at his own game,
that of “falsehood,” and suckers False Face into entering a trap.
There follows the liveliest car-chase scene in the series, and False
Face is caught, with the usual promise to return.
For once the coda at Wayne Manor may
not actually transpire immediately after the events of the episode.
Aunt Harriet, who generally seems to have little to do with the Wayne
Foundation functions, tells Bruce and Dick that the foundation’s
rehabilitation wing has announced a new reformed criminal, who turns
out to be Blaze. Perhaps, unlike Zelda, Blaze got a full pardon, for
she’s apparently free to leave the country for New Zealand, where
she will keep house for her “poor but honest’ sheepherder
brother. This entire exchange between the four actors stands as one
of the best camp-scenes, as they all utter these absurd lines with
complete conviction.
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