PHENOMENALITY: *marvelous*
MYTHICITY: *good*
FRYEAN MYTHOS: *adventure*
CAMPBELLIAN FUNCTIONS: *psychological, sociological*
DC Comics’ villain The Mad Hatter had
a complicated history. Workhorse-writer Bill Finger created not one
but two Mad Hatters—one in 1948 and one in 1956—and since the two
did not resemble one another in the least, it’s pretty much a given
that he meant them to be separate characters. BATMAN ’66 clearly
modled its version of the Hatter on the character from 1956, not only
because there’s a loose resemblance between the two mustachioed
villains, but also because the TV-version shares the civilian name of
the ’56 crook: the very Dickensian-sounding “Jervis Tetch.”
Finger’s original Mad Hatter is mad
about only one thing: collecting all kinds of hats. He doesn’t care
about committing crimes for profit, he only wants to add headgear to
his collection—particularly one hard-to-get item: the cowl of
Batman. This is pretty much his only goal in the original Finger
story, and writer Charles Hoffman only borrowed one major scene from
the comics-version: one where the Hatter lures Batman to a sculptor’s
studio so that the hero will doff his cowl for a sitting.
In “The 13th Hat,”
Jervis Tetch is not just tetchy about hats; he’s tetchy about
vengeance on all those who sent him to prison earlier—meaning all
twelve jurors on the case, and the chief testifying witness against
him—namely Batman. In keeping with his garments and those of his
two henchmen—which have an early 20th-century look to
them—this Hatter (David Wayne) is as pompous as the Penguin, but
has a pronounced air of sadism that verges on the erotic. This
particular madness of the Hatter, masterfully captured by Wayne, is
most evinced in a scene in the villain’s hat factory, wherein he
shows off a variety of assembly-line devices supposedly used for
hat-making, and lovingly describes the way he wants to see Batman’s
body torn, stretched, and acid-soaked by those devices. His two thugs
merely want to know their next caper, but the Hatter’s moll Lisa is
a new type of female villain. Given her penchant for cheering the
malcontent with all sorts of mod-sounding phrases—my favorite being
where Lisa calls the supervillain a “pixie”—Lisa seems like an
upscale type of thrill-seeker, a lady who turns to crime out of
boredom rather than greed.
Another original element in Hoffman’s
script is the Mad Hatter’s chief weapon. At his bidding, the top of
the Hatter’s top hat pops open, and a pair of mechanical eyes
spring forth, zapping anyone in range with a mesmerizing ray. This
device comes in handy as the Hatter and his two thugs move about
Gotham, easily knocking out the twelve jurors and spiriting them away
for later ransom. (Hoffman does not explain why it takes either the
main heroes or the police so long to figure out why the Hatter picks
on these particular targets, nor why no one bothers to try heading
off the villain until the second part of the episode.) The “Super
Instant Mesmerizer” manages the achievement of seeming at once
silly and creepy, though it’s not nearly as creepy as its user.
Alfred gets some extended business when
the Duo send him to plant a bug on the last of the Hatter’s
targeted jurors, but the butler’s contribution is rather bland this
time round. The Mad Hatter’s money-making ploy has something to do
with ransoming the collected headgear of all the American presidents,
and though that doesn’t sound like a great plot, at least it does
bring him back to his obsession with hats. The big end fight-scene is
another standout battle for the series, thanks to the hat-factory
set—implicitly a tribute to the many infernal machines seen
throughout the classic years of American action-serials.
Curiously, though Hoffman did not write
“Zelda the Great,” there’s an early line of dialogue in which
Bruce Wayne extols the virtues of a sculptor named “Carnado.”
Since this was the name of the character who was gender-switched to
become the less-than-great Zelda, one must assume that Hoffman’s
use of the name comprised some sort of in-joke, though after all
these years, the point of the joke will never be known.
No comments:
Post a Comment